A friend of mine was just complaining about this very issue, and I'm inclined to agree with him. There's still quite a huge variety of crafting materials for some professions, and trying to keep space for all of those plus your questing loot, your alternate gear sets, and all the rest of it was quite tiresome.
I can understand a dislike of the mechanism, that is fair enough.
But you could have presented a better argument if you chose something other than the "realism" part.
Being able to use an item in remote storage as a source or part of the process towards something else is exactly what your transmog from bank "acceptance" utilises, but you for some reason thought it unacceptable for crafting, when in reality it is not that much different.
It doesn't make any less sense than being able to walk around with 400 tons of iron ore in your bags. Guild Wars 2 did it and it worked great.
Diplomacy is just war by other means.
Yes! I used to be the guild enchanter, after a new drop, some folks would ask if i could enchant for them, some had mats with them, some waited until after the raid to get me the mats, but really... I always had mats and they never had to ask for them. Once in awhile, we would have really good luck with upgrades and I'd run a little short of mats, this would have solved that!
This is def. a bad idea. Simplifications like this is just weird.
Guildwars 2 allows this and I'm perfectly happy with the feature. I honestly see this as a good thing. Sure its a tad more lazy than we are used to but once its in the game for about 2 weeks I think players will be happy they have such a feature and wont look back.
I hope they copy Guild Wars 2 even further. Account wide crafting bank tab where you can deposit ingredients straight from your bags.
I don't see why this makes any less sense than being able to carry around 5 sets of plate armour, 3 drakes, a horse, an elekk, bags of herbs, fish, ore, a giant axe, a giant mace and a sword & board in my backpack.
I think it's a good change, this is extremely convenient in GW2 (as well as depositing crafting ingredients directly into bank) and will be extremely convenient in WoW.
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It's a great feature from GW2, being able to simply pull out any crafting material from your bank is great.
You're trying to apply sense to a game that mails you dragons?
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
why not just remove the bank and give everybody a 10000 slot bag.
And the reason why you can carry 1ß horses in your bag is because it's a game and it would suck if you had to actually feed and take care of your horse and so on. and you die and you are dead forever.
Last edited by Fmr; 2013-11-13 at 05:22 PM.