Hilarious thing, I've been playing a Vanilla private server (with 12x exp and it's still pretty slow) and guess what so much of chat is filled with. People complaining about PvP balance and not having enough gold to pay for their spells.
Don't get me wrong, I've really been enjoying it so far. Levelling a Mage with my friend (Warrior) and it's been great going through all of the old zones. But I'm pretty sure that the majority of people crying out for Vanilla/TBC servers are either forgetting many of the drawbacks of the game then or simply didn't play it at all.
And yet the people who want it will ignore this and continue to ask.
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I understand how much people want this but Blizzard has said multiple times no. In the Q and A they mocked it. Either accept it or Private Server?
You can't speak for everyone. Your opinion of a better game isn't the same as everyone else's. (Sorry if that bothers you)
It'd be interesting to see the subscriber numbers in more detail. I would imagine that back in Vanilla and TBC you had fewer players, but they stayed subbed for longer. Then as the game progressed into Cata and Mists, you had a lot more people subscribing at different points, but they weren't staying subscribed for as long, only a month or two.
It makes sense really. Making content easily accessible means that people don't spend time working towards that content and therefore 'finish' quicker.
Just look at what happened to RuneScape. Nearly 500,000 people paid to vote in a poll to bring back a 2007 version of RuneScape (considered the best and most active era of the game) and now there are barely ~18K concurrent players less than a year later. Sure, it was fun when it was released and I still log on occasionally, but the community has just dwindled after the hype died down. People just look too fondly back on the past...
While i personally wouldnt mind vanilla severs, i really dont care for it either. Also its not rly surprising as blizz always said they wont do it.
What are you talking about? Paladins and shamans were not useless in vanilla. They were both PvP gods.
The original design goal back then was that alliance was the PvE faction and horde was the PvP faction. Shaman were designed to destroy everything in PvP. Originally, paladins gave alliance crucial edges in PvE to make encounters easier compared to Horde. As it turned out, the Paladin bubble system could be chained with multiple Palaldins to make all of them invincible in PvP as well. For example, in vanilla Arahti Basin, 2 paladins could tap a flag and could hold off the ENTIRE 15 man horde team by using bubble smartly to chain going invincible and healing each other. There was no counter.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
They've said this before. Niche activity.
I personally would love to give Vanilla/TBC servers a go if I had time. But in reality only a few people would play them, and they'd get bored of them fairly quickly. Only a very small, extremely devoted core would continue to play them long term enough to justify their existence. Cost >>> benefit unfortunately.
Especially when there are illegal ones you can just use...
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I think insta-90 was just inevitable given how much leveling a new player has on their plate now. Housing yeah people begged for years, and Bliz always said "only if we can think of something cool to actually do with it", and now they finally did... so IDK if player nagging was the reason it happened. Except insofar as Bliz obviously wants to make things that people actually like.
Also I think of it more as a mini Warcraft RTS base inside WoW than player housing.
The WoW community loses its mind if a raid tier lasts longer than 6 months, how could they handle a server where the raid tier never ends?
There may be a small % that -think- they would find it enjoyable. There is a smaller % that would actually find it enjoyable.
The don't have the files. Coding and engine are nothing like they were.
They don't need to piss away resources maintaining a single server for nostalgia sake, with a separate set of bugs and issues.
There would be NO new content. No events, nothing. You'd get geared up, you'd be done. No BC. No new spells. No anything.
People would get bored; still complain; quit.
Would you accept a vanilla server for $45/month and a $100 buy in? How obsessed are you, let them know; if it is profitable and self-sustainable, maybe they will do it ... but simply begging for it or bitching about it will not make it happen.
Happy they aren't doing it? It makes me a person that has been given a bit of faith that the company has some business sense and knows what is best for their product.
Not only would it have its normal problems and costs; but it would spark confusion in the market for the consumer. It makes no sense to market and sell a game from 10 years ago to compete with its own iteration.
private server legality aside; yes, you can. You can see what it was like, then go back to retail, like most do. Let those rose tinted glasses shatter, then finally be happy with what they produce ... or move on.
I think it's more of a longing for the past, especially in a game that changes as much as WoW does. The people wanting vanilla servers are most likely the people who played the pen-and-paper RPGs like D&D and enjoyed the real dungeon crawls such as BRD and BRS.
The systems have been constantly refined to meet the demands of modern gamers. That's what a gaming company does. People who started in vanilla will remember that fondly, people who started in BC will remember that fondly, etc etc. But, the game MUST evolve or it gets extremely stale. If the game was in the same state as it was in vanilla or even BC, it would not be nearly as popular as it is now.
Vanilla servers would be popular for a couple months max, and then fizzle out. Blizzard knows this.
I play EQ. They have progression servers. Two in fact. These are equivalent to Classic servers.
The kicker is EQ is free to play, but if you want to play on these classic servers you have to have a sub, and sub they do.
Rusescape has classic servers. Same deal.
The "Blizzard knows best" arrogance is getting old mostly because it is insulting to tell me I wouldn't like it and even more so when I know they are wrong being an EQ player.
Yeah, people play private servers because they like it better, not because they can get it for free instead of a hundred bucks a year (with sub fees and expansions included). That's why.
Old versions of WoW are so stank that it's almost funny. Oh yeah, I'd love to raid MC a few hundred more times while trying to get a healing power piece and wearing + fire damage for holy fire. WOOOOHOOOOO. Yeah, i love getting gear upgrades that I gotta go beat on level 5 boars for an hour to use, OH YEAH.
Even Wrath sucked compared to modern WoW. SPELL RANKS! Love that cluttered up spellbook, 5 pages of Flash Heal/Heal/Greater Heal. How about those old raid frames? Nice.
Seriously, I'll never stop wishing I didn't have to hear people who clearly weren't in Vanilla/TBC/Wrath complaining about how much better it was. That game was piss-easy, had an ugly UI, took way too long. Oh yeah, 60% flight speed, ENGAGING GAME PLAY. Taking longer to get somewhere is HARDER and MORE SATISFYING.
Jesus.
I play on a 3rd party vanilla server, although I'd much rather pay Blizzard for such a service. They seem to be staunchly against taking my money in this regard.
I can honestly say that, in my own opinion, WoW as it is right now is inferior as an MMO to vanilla. It's not nostalgia.
Also, on the server that I play on, there are usually several hundred people in the queue. Even on weekdays. I think the naysayers are seriously underestimating how many people would legitimately be interested in playing on official classic servers long term.
Oh, is that why it keeps hemorrhaging subscribers? Huh.Even Wrath sucked compared to modern WoW.
3rd party server populations would indicate that you are incorrect, my friend.Vanilla servers would be popular for a couple months max, and then fizzle out. Blizzard knows this.
If the 3rd party folks can do it for free in their spare time, then Blizzard can do it for money.They don't need to piss away resources maintaining a single server for nostalgia sak
Last edited by Zeromus; 2013-11-10 at 08:14 AM.
Got to look at why people play MMOs. A big chunk wants to me immersed in another world. Honestly what does that better 1. current WoW that gives you everything right away and doesn't even make you walk to a dungeon or 2. old school WoW.
That's why people say old WoW is better. Modern gamers are too impatient.
I like how Blizzard fanboys talk about how people who don't like modern WoW are immature and trolls, yet they make petty vindictive threads like this.
Also, can people stop using the arguement that it would take resources away from development of the main game and somehow irreparably damage it? Acti-Blizzard is a billion dollar company, I fail to see how their budgets are so stretched that any amount spent on progression servers would be a harmful drain on the main game.
Last edited by mmoc4e765b20d3; 2013-11-10 at 09:54 AM.