O.o
That is one big aura...
Um, kind of hackish, but if you have MoveAnything, you could try enabling the frame spy thing (its under options, one of the tick boxes at the top).
You are then able to get the name of the frame for the import window by hovering over it.
This gives you a few options:
- Wait for treeston, he probably has a better way :P
- Move the code via setpoint - the -500 is the Y coord, 0 is the top of your screen, and negative values are 'up'
Code:
/run FrameNameHere:SetPoint("TOP",0,-500)
- Make the entire frame draggable (code below, requires a bit more understanding)
Code:
local function MakeFrameDraggable(frame)
frame:SetMovable(true)
frame:EnableMouse(true)
frame:SetScript("OnMouseDown", function(self, button)
if button == "LeftButton" and not self.isMoving then
self:StartMoving();
self.isMoving = true;
end
end)
frame:SetScript("OnMouseUp", function(self, button)
if button == "LeftButton" and self.isMoving then
self:StopMovingOrSizing();
self.isMoving = false;
end
end)
frame:SetScript("OnHide", function(self)
if ( self.isMoving ) then
self:StopMovingOrSizing();
self.isMoving = false;
end
end)
return frame;
end