The toxic players are generally the players who have played since vanilla and are tired of dumbasses messing up easy mechanics. I'm in this group. It's not hard to step out of fire. It's not hard to see your other tank is taking a ton of damage so you should taunt and it's not hard to step up the healing if you have a ton of mana and the other healers are doing all the work.
Blizzard bred dumb players with LFR and passing out epics. This is what we get. Old players get angry and dumb people.
I'd gladly go with that group. I'm sure they'd succeed more often than the other group of nice players who are also bad.
Many classic bosses did not have any sort of enrage mechanic because mana regeneration was a huge concern unlike today's raids where you have far more ways to recover or conserve mana. The bosses did not need enrage timers because healers would simply run out of mana and everyone would start to die. Bear in mind that back then, tanks had very few ways to mitigate damage outside of their major cooldowns and the button they pressed every 6 seconds so they wouldn't get one shot by a crit.
TLDR: Healer mana was the enrage timer back then.
Yeah, I'm sorry but tanking is a fucking joke now. I learned to tank in Shattered Halls as a warrior with only fucking Sunder Armor to 3 for threat, and kids nowadays are complaining because the ONE mechanic tanks have aka TAUNT, is too difficult? Please be fucking quiet.
For example, Misery dropped after we got Rook to 78 or 75% whatever, and after it one shot like 4 people, tank goes "I didn't know I had to pick that up." If you're a tank, you pick everything up. You don't need to watch a video, read a strat, do some stretches beforehand to know that. Sorry.
The REASON no one wants to tank isn't because people aren't nice to them. It's because tanks need to man up 24/7 to lead the raid, because tbh they have nothing else to do. Their "rotation" isn't even a factor, they don't have to keep their eyes glued to Grid to heal, all they gotta do is tank.
Sorry, no remorse for garbage tanks.
Problem I find with tanks, most tanks if they are well geared and are good, they have an attitude. If they are undergeared, things take SO much longer than they should... and they get defensive (no pun intended). Also I find people don't have much regard for tanks right now. In 5 mans, the dps just pull whatever they feel like then bitch when they die that the tank didn't do his or her job. Others just ignore the tanks and essentially solo the place (like what happened last night). High end dps don't have the patience for a new tank looking to gear up because they pull threat then bitch to high hell that they pulled threat and calling the others to kick him from group.
In my battle group, it's worse. If I do a 5 man or LFR, guaranteed more than 50% of the party or raid does not speak english. Trying to guide people who refuse to speak, read or follow an ounce of direction because of choice, language barriers or ignorance, makes it SO hard to get anything down. So often when the tanks are from Brazil or Latin America, people just squat on the tanks and pretend he's not even there. It's easier that way sometimes unfortunately.
I'm yet to tank anything in MoP, but in Cata/wotlk/TBC I didn't really mind if the DPS pulled. Made things fast-paced, which I enjoy.
Gearing my Paladin for Protection now, to tank LFR and Flex. Looking forward to the experience...!
Hi
Tanking is considerably more complicated now than it was in TBC. The only difficult part of tanking Shattered halls as a warrior tank was a distinct lack of any meaningful AoE (lolthunderclap) so it was a frantic RSI inducing tab/sunder mess. That and the Timer/Execution thing so you had to storm through to get your extra badge.
Abso.FOCKING.Lutely! I am off-spec Blood with my DK, and there is no way in Hell that I will tank a random LFR group. Too much douchebaggery flung in the direction of tanks to make dealing with THAT role in a random LFR group worthwhile. I have zero problem tanking a dungeon or raid when in the presence of people I KNOW and can TRUST to have their heads someplace other than up their asses. Yet, I'd rather suffer hour-long wait-times as a DPS than insta-que as a Tank.
Last edited by Invictus9001; 2013-11-19 at 07:33 PM.
#FlightIsImportant
Meh, I have a Blood offspec, too with no tanking gear. If I need a quick queue I'll hop in as a tank, or if the tank in there is a complete moron(which is saying a lot, since even a trained monkey throwing feces at the screen can typically tank LFR) I'll go Blood and tell him to just step aside.
That said, I don't tank them because tanking is a boring monkey's job in LFR. It has nothing to do with treatment for me, I've never had anyone complain or criticize my tanking in LFR.
Source: Either doesn't tank now or didn't tank in TBC.
Seriously, what's tanking now? You can't possibly ever lose threat. You do unreal DPS compared to the old days and every one of your abilities hits like umpteen things so there's almost never a need to swap targets.
Pump & dump is the name of the game now. Don't stand in shit (everyone has to do that). Taunt when DBM tells you to taunt.
You're delusional if you think tanking is harder now than at ANY point in the game's history.
The difference isn't the amount of buttons you press, the difference is the overall awareness needed.
Previously it was necessary to know what kind of threat you had on different targets, who else was targetting what, what your OT was doing (oh, and remember threat management on fights like Gruul?) as well as planning your pickup on new adds, etc..
Nowadays, you have the same amount of buttons, but there's far less to really think about. Since mobs pretty much stick to you now, it's moving occasionally, taunting occasionally and keeping your AM up.
So, while you may or may not have more buttons to press and "things to do", tanking is a much more introvertive style of play than it used to be. I think that's why tanks who started tanking back in the BC era (I didn't tank in Vanilla, so no real foundation for that) and enjoyed that hectic, heightened awareness type tanking find the new tanking model (i.e. threat is no longer an issue) a little lacking.
Is that a bad thing? Maybe for those who enjoy the hectic type tanking like myself, but for the community as a whole it's probably better how it is now.