Exactly right. Every class needs at least one spec in the middle of the pack. DKs and priests do not have that right now.
Exactly right. Every class needs at least one spec in the middle of the pack. DKs and priests do not have that right now.
My basis for this argument is your belief that frost burst is strong. This can't be based on fact, so it must be based on anecdotal data from your own raids.
Our burst as frost isn't strong. It isn't even above average. The other dps in your guild are doing something wrong.
If you're better than the rest of your guild that's fine, but you have to understand that your parses don't represent overall class balance.
Yes, we have utility.
So does everyone else. Chillblains and aoe grip are nice for mines at siegecrafter, so is ring of frost. Anti magic zone is the best cooldown in the game when you can use it, rallying cry is good all the time and demo banner is good a lot of the time. Warlock portals are extremely useful for moving people around. All of these are coming from classes that outperform us significantly.
I am assured, and told already twice that its my personal experience and not a _fact_ And im trying to see more than just the dps here. Maybe failing in pointing out my mind. Maybe bursting over 1M dps is low to some?
As you said Skarssen, some specs/classes are getting whole lotta of love compared to DKs. Been like that ever since player base started to complain about "hero-class"
Since you mentioned burst damage and cleave, here's the first 18 seconds of this week's garrosh kill.
I could be aoeing harder, but there's not a huge amount of point when so many other specs are just clearly better at it.
Nothing about being a DK is appealing currently besides the rediculously easy playstyle that is DW frost. The only way to not play the spec to an almost near-optimal performance is to not utilize every global cooldown and/or not utilize ams soaking. The sheer fact that I don't have to think while playing this spec is what keeps me playing; that and the fact that I'm the best DK in the world.
So now that you know that I'm better than you, you should believe me when I tell you that being a DK is awful now, and for the most part has always been that way. Other classes do everything we can, except better. Way better. Better burst, better cleave, better AoE, better utility. We have no redeeming qualities that make us anything more than a little less shitty. There is no reason currently to bring a DK if you are looking for the most optimal raid.
DK's lack 2 things I believe are essentially to making a class fun to play:
The first is a sense of progressions as our gear improves, it feels like we are running to stand still the whole time and if you get lucky early in the tier with drops/coins you sit around for weeks hardly improving whilst everyone around you is going up in leaps and bounds. Yeah we actually tend to start off pretty good and are decent during progression but their is little incentive to keep playing when it feels like you are going backwards all the time.
The second is in the absence of unholy being viable we are left with the abhorrently low skill cap that is frost, differences in performance over a number of pulls are far more likely to be caused by unlucky trinket procs etc rather than player error. Even a significant deviation from the optimal rotation produced very little difference in end result. When i play my Aff-Lock after every fight I can think of areas i could have improved upon and things I could have tried differently which motivates me to play better.
Exceptional players can make a lot of difference to a raid group. I used to guild hop a lot with 3 friends on our raiding alts. We'd join a guild struggling with progression on normal modes, and by having in depth knowledge of every class and spec between the four of us and taking time to help others, we'd end up leaving the guilds making strong heroic raiding progression while raiding the same hours they had been before. It makes a tremendous amount of difference when you take DPS who were doing 75% of what is possible and bring it up to 95% and get everyone looking out for mechanics and subsequently more aware of their surroundings, not just the designated leaders barking orders.
Of course you need to have players who are open to the idea of improving, there's not much you can do for a DK doing 80% of the DPS they should if they think they're fantastic, particularly when they have one of the best DKs in the world in this thread taking the time out to ask them why they're doing so many weird things with their toon.
Or you could just come to terms with the fact that there always have been outliers and then, ignoring them, accept that the spec isn't looking all that bad. After all, if every spec was doing the same damage the outliers, you could 9/23 man progression fights. That, or they'd increase boss health to accomodate the larger overall numbers making the entire exercise meaningless.
Which we could do if we had a spec that was "in the middle of the pack". The problem is both our specs ARE outliers...........on the back end. Forget warlocks and mages; we will never be at their level. Blizzard just doesn't want DKs there. But it would be nice if we had a spec that could at least be competitive with retribution, fury, enhancement, balance, etc.
Define "isn't looking all that bad".
How far behind do you think we can be without it being a problem?
It's not a problem though is it? Demoralising, penis shrinking and thoroughly shit I can agree with, but an actual problem? Not really, I would define a problem as losing your spot, we had plenty of QQ so far but I don't think anyone has been forced into retirement yet, correct me I'm wrong though and some one did get retired (benching yourself doesn't count).
I also found this on the Warlock forums:
Poor locks indeed lol.Originally Posted by A Warlock
Last edited by Kronik85; 2013-12-03 at 02:47 PM.
You don't see a lot of that kind of entitlement from warlocks. Hunters, on the other hand, are infamous for it. If they aren't in the top 5 they throw a fit.
I just want to be in the middle of the pack.
Does anyone know How much the 4pc for Frost is worth ? On my last garrosh kill it only did 4.2million dmg which was about 2 % . Is it worth switching Heroic or Warforge pieces in to break the 4pc?
Making shit up huh?
Raidbots, 25man heroic, all parses, 90th percentile
Immersius:
frost = 11th
unholy = not enough parses
Protectors:
frost = 18th
unholy = 12th
Norushen:
frost = 13th
unholy = 11
Sha:
frost = 19th (last)
unholy = 11th
Galakras:
frost = 17th
unholy = 19th (next to last)
IJ:
frost = 18th
unholy = 10th
Shaman:
frost = 19th (last)
unholy = 18th
Nazgrim:
frost = 18th (next to last)
unholy - 17th
Malkorok:
frost = 16th
unholy =12th
Spoils:
frost = 9th
unholy = 14th
Thok:
frost = 20th (last)
unholy = 19th
Overall:
frost = 20th (last)
unholy = 19th
So, no, we aren't "right in the middle". Maybe YOU should stop making shit up.
More bullshit. Remove the top 4 specs, look at the total variation between the remainder. All of those specs are within an acceptable margin of each other. Otherwise the "needs buffs" group in this case is almost entirely second,third dps specs. As it should be.
You people wouldn't care if there was 1% between the top and bottom spec, if you were the full 1% below top you'd be screaming for buffs.
@Ryve: Spec score can't be used to directly indicate variance in that manner. I suggest you read about it on the raidbots site. Unless you're just trolling, of course, in which case carry on.
Overall DPS can be used to find variance, but it isn't great for balance purposes as it exaggerates performance in individual fights, like fire on Alysrazor back in Cataclysm. That said, lets put that aside and take a look.
http://www.raidbots.com/dpsbot/Overa...14/30/default/
Lets go ahead and eliminate the top 3, affliction, combat, and arcane, as they are outliers that clearly deserve nerfs. The number 4 by overall DPS is arms, which is a great example why spec score is better than overall DPS, but we're going with it, right? Anyway, the variance between arms at 316.5k and the top DK spec at 285k DPS is 11%.
Now whether you think 11% is an acceptable degree of variance is completely up to you. That's a subjective opinion.
Personally, if the variance is less than 5% I'm cool with it. But this is just over double that. And remember, that's after discarding the top 3 specs, assuming they're going to be nerfed-- but it's several months into the patch and there's no sign of the devs touching even affliction.
Last edited by Schizoide; 2013-12-03 at 11:53 PM.