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  1. #741
    Quote Originally Posted by dejaa View Post
    1. Hiring Tom Chilton
    fixed that for you.

  2. #742
    Personally don't play anymore so I can say some of these pushed me to quitting;

    1: Too much grinding. Okay, I might be opening myself to trolling saying an MMO is too grindy, but I didn't like the need to do so many daily quests each day for tokens of whatever.
    2: LFR. Correlates to the above, it's another thing you were coerced into doing as a high end raider just to eke out all the little advantages you could. Didn't enjoy.
    3: Flying mounts. I think they make the world feel too small and lifeless.
    4: Too much instancing. MoP added some world bosses back into the game but they're kinda underwhelming. You don't see anyone actually doing anything in the game because it's all instanced.
    5: Lack of class diversity. Warriors being able to heal themselves ridiculously. Mages getting bloodlust. Etc. Etc. Etc. It just takes away the enjoyment of picking a class, everything overlaps now and it's pretty boring.

  3. #743
    Quote Originally Posted by Huntingbear_grimbatol View Post
    Funny how LFR (and LFD) keeps jumping up on top 5 worst lists, couldn't agree more.
    Funny how people keep saying this. What is the alternative? Spamming the trade chat in a ity LFG? A great way for people with precious little time to play. At least LFD allows them to actually play the game while queuing for a dungeon. And what if they want raid? Sorry. Need to start from the begining with heroic dungeon gear. Where are they going to get that? Friends list? Sure, if you played for years, in an active guild, raided and build up a friends list. For new players? Where are they going to find tanks and healers? As an established player, who would you choose for your dungeon group? People you know or people you don't?

    And LFR? PUGs? Seen the gear requirement? They just get higher and higher. Unless people are already raiding, how are the new players going to get in?

    Sounds like people who complain about LFD and LFR just wants to restrict the game to a very minority few.

  4. #744
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    Quote Originally Posted by kinneer View Post
    Funny how people keep saying this. What is the alternative? Spamming the trade chat in a ity LFG? A great way for people with precious little time to play. At least LFD allows them to actually play the game while queuing for a dungeon. And what if they want raid? Sorry. Need to start from the begining with heroic dungeon gear. Where are they going to get that? Friends list? Sure, if you played for years, in an active guild, raided and build up a friends list. For new players? Where are they going to find tanks and healers? As an established player, who would you choose for your dungeon group? People you know or people you don't?

    And LFR? PUGs? Seen the gear requirement? They just get higher and higher. Unless people are already raiding, how are the new players going to get in?

    Sounds like people who complain about LFD and LFR just wants to restrict the game to a very minority few.
    The issue isn't really that LFR/LFD are bad; it's the lack of support for self selected groups. That makes LFR/LFD feel like there's little alternative to it. Even now with the improved group finder tool, it's utterly lamentable that they chose to leave it hidden behind multiple unintuitive panes. I don't think it's necessarily players wanting to restrict content to ensure exclusivity (although there is absolutely a degree of that); they just want a viable alternative and not to feel like they're punished for taking it - the attitude from Blizz that it was it's own reward doesn't fit right against a backdrop of the rewards LFx offers on top of it's convenience.

    It doesn't take long to find posts asking for more convenience for finding Flex/Normal/Heroic groups; even suggestions for matchmaking for them. It's really not hard to see from that that is where the problem lies and if it was easier to find those groups, then a lot of the ire towards LFx would dissipate.

  5. #745
    1 - Flight, made the game feel smaller and made players want everything to be easier and faster
    2 - Dungeons that can be finished within 10 minutes. These aren't real dungeons, they're just boring things we sit in queues to waste half an hour with bottom grade gear
    3 - Guards on PvP realms don't mean anything. 90s can walk in eat the whole town and laugh as they corpse camp you for 20 minutes.
    4 - Valor and Justice have almost no meaning. You upgrade gear buy crappy blues, that's it. Give us a token similar to timeless that you get from doing everything in the game that we can spend on mounts, pets and other things. Lets raid and get tokens. I want to do BGs now let me get tokens from that too. Make tokens accessible to all and let everyone work towards vanity items that feel worth while.
    5 - Allowing addons to get out of hand. Who else misses the days where when you did a boss you had no idea what they were doing, it took skill. Or when damage meters didn't make other players look like noobs that you want to stab to death. Or how bout those rigged PvP addons that can track enemy players even if you're not a hunter? Yeah, you get the idea.

  6. #746
    Herald of the Titans xebtria's Avatar
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    1. LFR. LFD is fine IMHO (because as a raider, dungeons are trivial content anyways, so why make access to trivial content hard), but LFR should never made it into the game.
    2. removing the worldwide looking for group channel. this happend at some point douring classic. it basically was what trade chat is now. srsly, they should introduce a global-world-(nodungeons/raids/arenas/bg)chit-chat-trade-anything channel, not restricting it to main cities. this (the lack of a worldwide version of that channel) one of the main reasons why people afk in main cities.
    3. introducing 2 raid sizes. luckily this is fixed with flex-normal/heroics and 20-mythics. thank god! I don't care if its 15, 20, 25 or even 40. as long as there is only one raid size for the highest diffculty.
    4. heirlooms. well, not the heirlooms itself, but for me, I want an option to disable experience gain bonuses. Leveling is fast enough as it is, but xp bonuses (also the ones from guild level) just make it so ridiculous. But I like the scaling of the stats itself of the gear, this I am fine with.
    5. making every fricking boss encounters have a tank-switch-debuff. I know this is not really a "decision" made by blizzard, but it's so annoying it deserves a place in this list.

  7. #747
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    1. CRZ - No more chasing someone from Zone to zone for revenge. Also, phasing from SW, to Elwynn, back to SW for some things (mostly world events) is horrible.

    2. LFD - No more looking for help from people already on your realm. Community begins to fall to the point of not even talking in Dungeons anymore.

    3. LFR - See #2

    4. Scenarios - Lame excuse for not launching more 5 man content

    5. Challenge Modes - See #4

  8. #748
    Quote Originally Posted by Superman-BladesEdge View Post

    2. LFD - No more looking for help from people already on your realm. Community begins to fall to the point of not even talking in Dungeons anymore.

    3. LFR - See #2
    Help from people on the realm? If yo dou not meet their inflated DPS requirement, you don't make the group. If you are new to game, expected to be kicked from the group when their friends comes online. Ask a question for help in chat, gets stupid troll response or a look it up online.

    I have not had any help from random "experienced" players in my realm. Seen the general chat lately? Full of trolls and immature jokes that people think it is still funny to link a**l skills.

    The "community" fell before LFD came along.

    Help came from known friends in guilds or other guilds. Not from the community.

  9. #749
    Banned -Superman-'s Avatar
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    Quote Originally Posted by kinneer View Post
    Help came from known friends in guilds or other guilds. Not from the community.
    The community is made up of friends in your guild and other guilds. Not sure why you think the two are not related. Here is a prime example:

    TBC: "LF5M for Kara. Need 3 DPS, 1 Heal, 1 tank. PST" - Chat back and forth, make friends, and see each other in chat.
    Today: Queue LFR. Talk to no one. - Yell at each other during fights/wipes, drop groups, never see the other person on your realm.

    The more ANONYMOUS people are in your group, the less effort you put into that group. No friends, and no real accountability. When we had to rely on our own realm for stuff, assholes were blacklisted and eventually either stopped being assholes, or left the server. Now, they are back thanks to random finders and there is nothing we can do about it.

  10. #750
    Quote Originally Posted by nirv View Post
    I don't want to derail this thread so if you want to talk about it I gave you two methods to push three buttons and speak with me live right now. Maybe I'll post a separate thread about it on another date. For now I'm just arguing for all I've seen that the Terms of Use Policy really is strict and I've seen a lot of people lose their accounts entirely by mistake and there's no recompense for seemingly a lot of the cases. Nobody deserves that--not you, not me, not anybody.

    Let me put it this way: I'm as man as man can get. If by some miracle I get my characters returned to me, you're going to see projectile tears streaming out of my face with me curled up in a fetal position. I'm not joking. That's how much effort and work and love I put into my characters. I have 9GB of screenshots alone on my hard drive right now. I've been there since pretty much the beginning and I've never been the person to ninja, rip anyone off, or bot. All my wow videos on YouTube are enthusiastic tutorials or interesting perspectives of WoW. I get chills up my spine listening to the original Stranglethorn Vale music from the vanilla OST. The nostalgia for me is overwhelming. So many good times.

    The good deeds you do in wow apparently do nothing to help you should you ever get in trouble with the ToU so what's the motivation to be friendly, really? Why did I spend so much time helping others and delivering justice to those who have wronged other players that Blizzard didn't cover? This isn't some forum name that gets banned and you can just create a new one -- so much was lost, and you really don't know what you had until it's gone.
    This guys a fucking maniac. I'm sorry I missed my opportunity to make fun of him.

    I hope he can read this: You're a fucking maniac dude.

  11. #751
    Merging with Activision,after that the game went straight to hell compared to vanilla/tbc.

  12. #752
    -Getting rid of class quests
    -getting rid of attunements
    -CRZ
    -LFD/LFR
    -Cataclysm

  13. #753
    To infinity and beyond det's Avatar
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    This thread is linky material for any thread that contains the lines

    "Blizzard needs to listen more to the players" or "Blizzard needs to listen less to the players"

  14. #754
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    Quote Originally Posted by luccadeo View Post
    -Getting rid of class quests
    -getting rid of attunements
    -CRZ
    -LFD/LFR
    -Cataclysm
    Good answers.

  15. #755
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    - Not making reputations account wide (yet still a cap with daily gains like it is gated now with dailies, but avaible to all toons once exalted or something like that).
    - LFR / LFD
    - No more arena teams (why was that changed anyway?)
    - PvE zerg battlegrounds.. It is PvP content!
    - Making archeology one of the most boring grinds avaible in game with retarded randomness.
    A wise man speaks because he has something to say; a fool because he has to say something.
    - Plato

    Hugthetree - Resto druid <3

  16. #756
    1: No "good" gear for VP to sell or equip your alts..
    2: Legendary cloak takes way too long for alts
    3: No new 5 man dungeons /old dungeons complete joke in dificulty
    4: To many dificult levels for 1 raid with lfr the worst of them all
    5: And the Worst of all : Dead Realms and only being able to change server for money (get rid of it or atleast reduce the price!)

  17. #757
    1- Arena
    2- Cross Realm
    3- Microtransactions
    4- proc based combat
    5- homogenization

  18. #758
    I can't really give you specific bad things because I'm too optimistic.

    1. PvP power and resilience. I preferred when you just had resilience and they had not introduced the PvP power. Here we have No. 2 Because of the PvP power and the scaling of the gear the PvE gear wasn't as good as the PvP gear and therefor PvE and PvP became like 2 totally different things. But I can also see why they did this to help people who did not have time to farm the raids like ICC 25HC just to get an OP trinket.

    Although I can see why they did as they did I still think they should set the downed scaled items to the same Ilvl as the current PvP seasons gear and not like the last one.

  19. #759
    1. Adding raid finder - Mouth breather's route to victory 4 real.
    2. Separating pve/pvp gear - so hard to get a guild raid for pvp - being in a pve guild to raid I sometimes want to do RBG's and can't get a full raid as most people don't have full gear, this has been an issue for me since TBC, pugging just plain sucks and can never find a group that sticks together.
    3. Removing separate lockouts for 10/25 - NO zg/za/kara/icc 10man/ etc etc. on off nights. (flex is just too easy)
    4. Not giving long term subscriber benefits - could be 1% more gold looted for the whole account per month subscribed or something
    5. (Warlords) About to remove reforging - back to disenchanting everything that doesn't have useful stats for my class - great idea
    6. (Warlords) Adding random gear bonuses - nobody is going to want the cleave stat items, everyone will want the same stat loot i.e multistrike/amp stats. Just going to be a longer gear grind for items to drop then roll the stat you want, really going to suck.

    so yeah i added a couple for decisions they are about to make and they are the issues i predict they will cause for me.

  20. #760
    Quote Originally Posted by ComputerNerd View Post
    Stop whining about how your "real raiding" is dying, and instead look at how the arrogance and elitism infecting it is pushing people away to LFR where there is less drama and less ego.
    The ignorance in this statement damages whatever valid statements may have been made in the rest of the post. The exact opposite has happened.

    - - - Updated - - -

    (in order of damage caused)
    1) Removal of stats: Defense, Armor Penetration, hit, expertise, dodge, parry, etc
    2) Demonizing high end raiding.
    3) Removing math as part of mastering a class, and virtually eliminating most theorycrafting. Accomplished by removal of reforging, highly reducing gem slots, and all caps and breakpoints.
    4) Stupefying the game/lowering skill caps. Latest example: attempt to remove focus charges instead of the change pushed to live: sharing a 10s cd between pummel and disrupting shout. Blizzard denies/lies through its teeth that they are lowering skill caps and stupefying the game, but facts don't lie.
    5) Half the pvp changes - it seems like half the changes are good, small, targeted changes while the rest come from left field as we scratch our head asking if they've ever played the content to know how foolish a change is. Example: Removal of tanks out of Rated battlegrounds, or random damage buffs to classes that didn't need more damage/burst.
    Quote Originally Posted by Endus View Post
    There is absolutely nothing about having lots and lots of sex that means you're going to have a kid.

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