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  1. #1

    Patch 5.4.7 PTR Notes Update, US Connected Realms Update, Blue Tweets, Fan Art Update

    Patch 5.4.7 PTR - Build 17841

    Upcoming Changes In Next Patch, Design a Legendary: Choose Your Name Results, "Diablo III, the Buddy Cop Film" by Robert A. Wing

    Jotto's Tournament Review #14, Randuin Wrynn - Think Faster!, Funny and Lucky Moments #13

    Patch 5.4.7 PTR Patch Notes - January 31
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes
    • Rogue (Forums / Skills / Talent Calculator)
      • Talents
        • Nerve Strike now causes a successful Kidney Shot or Cheap Shot to also reduce the damage dealt by player targets by 25% (down from 50% for player targets). No changes to the talent when used against non-player targets.
    • Warrior (Forums / Skills / Talent Calculator)
      • General
        • Charge now pins a target to the ground, rooting the target (used to stun the target) for 1.5 seconds and generates 20 Rage.
      • Talents
        • Warbringer now causes Charge to stun the target (used to cause Charge to root a target) for 3 seconds, reducing movement speed by 50% for 15 seconds, and generates 20 Rage. (Charge's root will *not* cause creatures to turn and attack you like most roots. - Source)

    PvP
    • Gladiator’s Distinction, the set bonus for wearing two PvP trinkets, now grants 5280 Resilience (up from 2600).

    US Connected Realms - Update 1/31
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    As previously announced, we’ve been working toward connecting realms to increase the number of players on low-population realms, and since then have completed several connections. As a part of our ongoing communication, we wanted to provide you with an update that contains a list of completed realm connections, currently planned connections, and any additional future plans in one convenient location.

    *Please note this list does not encompass all potential future connections. Please check back for further updates.

    Future Connections
    We will be connecting the realms listed below on Thursday, February 6th during a scheduled maintenance beginning at 5 a.m. PST through approximately 1:00 p.m. PST. Once maintenance is finished, these realm connections will be complete.

    • Hydraxis and Terenas
    • Kirin Tor and Steamwheedle Cartel
    • Shattered Halls and Executus/ Kalecgos
    • Thunderlord and Azgalor/Azshara/Destromath
    • Uther and Runetotem

    We will be connecting the realms listed below on Thursday, February 13th during a scheduled maintenance beginning at 5 a.m. PST through approximately 1:00 p.m. PST. Once maintenance is finished, these realm connections will be complete.

    • Alterac Mountains and Balnazzar/Gorgonash/The Forgotten Coast/ Warsong
    • Azjol-Nerub and Khaz Modan
    • Eldre’Thalas and Korialstrasz
    • Farstriders and Silverhand
    • Spinebreaker and Wildhammer

    We do not have a date for the following realm connections, but will update this post when we do.

    • Alexstrasza and Terokkar
    • Cenarion Circle and Sisters of Elune
    • Exodar and Medivh
    • Feathermoon and Scarlet Crusade
    • Frostwolf and Vashj
    • Gorefiend and Spinebreaker/Wildhammer
    • Gundrak and Jubei'Thos
    • Mug'thol and Dragonmaw/Akama

    *Plans for these connections may change at any time, but we’ll provide additional updates on specific dates for future connections here as we can. Please note that as a part of the connection process realm times may change to match each other.

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Classes
    Are you going to look at raid buffs and which classes provide them for 6.0?
    Yep, there are a few changes planned for that, but not ready to announce details. Most unchanged, just filling in a couple holes. (Celestalon)

    Can we can get a healer training dummy in WoD? Something we can heal to put us in combat to check trinket procs / weak auras etc
    I'll see what we can do. No promises, but I definitely see the value. (Celestalon)

    Druid (Forums / Skills / Talent Calculator)
    Could you make force of nature benefit from eclipse mastery or at least make them do more dmg in solar since they cast wrath?
    Depends whether they need it to compete with the other talents on their row. It's something we'll certainly consider. (Celestalon)

    Monk (Forums / Skills / Talent Calculator)
    why weren't Monks a hero class?
    If you mean starting at a high level, because it didn't fit the story we were trying to tell with them. (Celestalon)
    DKs were existing, powerful characters, that are unleashed on the world, well into their development/history. (Celestalon)

    Priest (Forums / Skills / Talent Calculator)
    in wod will spriests get a new singel target ability like ms and mb to go with the new singel target talent?
    No new abilities, but we are planning to allow the to specialize more for single target, if they choose. (Celestalon)
    first off im rly glad u are doing the specialization, but spamming ms and mb a whole fight seems abit boring
    If you're referring to Clarity of Power, the rotation is more complex than that. DP, MF, SW: D... (Celestalon)

    Warlock (Forums / Skills / Talent Calculator)
    melee as they follow ABA rule - Always be attacking - white hits are auto. So imp standing around = dps lose plain and simple
    The 'ABC Rule', as you call it, is very much true for the vast majority of casters, whose limited resource is time. (Celestalon)
    The Imp's limited resource is energy, not time. (Celestalon)
    Imp/Fel imp is a caster therefore they must follow the ABC rule of A(Always) B(Be) C (Casting), every caster knows that.
    No, they don't. They're an energy-based caster. Their DPS is limited by their energy regen, *not* their cast time. Really. (Celestalon)
    around. His energy doesn't regein as fast as he can cast, so at some point 2min in he start standing around until he get 40
    It sounds like you think that him standing around at all is a DPS loss. It's not. His energy is 100% of his damage. (Celestalon)
    As long as he's not energy capping, he is doing 100% of his potential DPS. (Celestalon)

    Will green fire quest chain scaling up for WoD or let it in current lvl so every one will one shot it ? I wote for scale up.
    Stay current level. (Celestalon)

    PvP
    More players starting at 90 in WoD will increase BG queue times sub-90. Will BG brackets recombine in WoD (e.g. 70-79, 80-89 etc.)?
    I think we can combine more. The item squish, level and ilevel scaling mean power isn't as varied. (holinka)

    btw will you ever make it so we don't need to bake /focus arenaX into our macros?
    focus is implemented like targeting. If someone stealths, it drops. Will look into it. (holinka)

    Is it purposeful that my worgen turns into a human when I enter an arena? Finally getting into PVP btw
    Welcome aboard. Arena clears a lot of auras. This is one we probably shouldn't clear. (holinka)

    Misc
    Welp, WarFrame's added to the "doubt I'll play that again" list. Great movement, runs really well, but ugh the crafting/microtransations etc
    Personal design interest: when is spending $ in real "fun", when does it suck & what can games learn from that? (holinka)
    For instance, paying $ for clothes on sale = fun, paying $ to get your passport faster = lame (holinka)

    Fan Art Update
    The World of Warcraft Fan Art Section has been updated with one new piece of fan artwork.

    Last edited by chaud; 2014-02-01 at 11:47 AM.

  2. #2
    FoN don't really need a buff for boomkin, honestly. If you use them correctly, they are perfectly fine.

  3. #3
    Deleted
    FoN needs to scale with mastery because you can't consider it as a talent option the moment you loot "Purified Bindings of Immerseus" trinket.

  4. #4
    That charge change is freaking awesome.

  5. #5
    Stood in the Fire Phood's Avatar
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    That fan art is amazing.

  6. #6
    I've never leveled a warrior but ruining an iconic vanilla spell like that is horrible. They must be putting the ability to buy back the stun in the cash shop.

  7. #7
    Pit Lord Mrbleedinggums's Avatar
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    Quote Originally Posted by Shudder View Post
    I've never leveled a warrior but ruining an iconic vanilla spell like that is horrible. They must be putting the ability to buy back the stun in the cash shop.
    You mean like how they changed the iconic ability of powershifting for druids with every spec? We got over it, you guys can get over it too.
    "Why of course the people don't want war…. But, after all… it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country."

  8. #8
    Woot connecting Gundrak to Jubei'thos! First Oceanic and non-US connection for the Americas and Oceanic region.

  9. #9
    Quote Originally Posted by Shudder View Post
    I've never leveled a warrior but ruining an iconic vanilla spell like that is horrible. They must be putting the ability to buy back the stun in the cash shop.
    Given the existence of Juggernaut, I think moving the stun to a talent is fair. Reworking the talent would probably be preferable, but w/e.

  10. #10
    Deleted
    Its pretty awesome that charge will be rooting by default for 1.5 seconds. Oh wait a seconds, everybody can come out of roots..... Nah, it isn't as good. And warbringer stun will be on DR with shocwawe/stormbolt. Fantastic job blizz(t)ards. Let's make cheap and kidney also on the same DR.

  11. #11
    Nerfing charge is definately the wrong way to nerf warriors.

  12. #12
    I am Murloc! DrMcNinja's Avatar
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    "It's an iconic warrior spell"

    Welcome to the herd, where iconic class abilities are either thrashed or completely gone from the game.

  13. #13
    Quote Originally Posted by fszotyi View Post
    Its pretty awesome that charge will be rooting by default for 1.5 seconds. Oh wait a seconds, everybody can come out of roots..... Nah, it isn't as good. And warbringer stun will be on DR with shocwawe/stormbolt. Fantastic job blizz(t)ards. Let's make cheap and kidney also on the same DR.

    They already are on the same DR lol

  14. #14
    Quote Originally Posted by Dnusha View Post
    Nerfing charge is definately the wrong way to nerf warriors.
    It is definitively the right way: the charge-stun is one of the most problematic things on warriors: not only that you are extremely mobile: with the 2-charges-talent you can interrupt casts up to 4 times in a row.

    Iconic warrior ability; nice words when you simply want to say: i want to stay overpowered. Even now warrior is very strong: and you can complain when you were nerfed like shadow priests were.

    Also: if you want the stun, you can spec it.

  15. #15
    Pit Lord Anium's Avatar
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    LOL, they can't be serious with that warrior change, they really can't be.

  16. #16
    Quote Originally Posted by Velerios View Post
    It is definitively the right way: the charge-stun is one of the most problematic things on warriors: not only that you are extremely mobile: with the 2-charges-talent you can interrupt casts up to 4 times in a row.

    Iconic warrior ability; nice words when you simply want to say: i want to stay overpowered. Even now warrior is very strong: and you can complain when you were nerfed like shadow priests were.

    Also: if you want the stun, you can spec it.
    Its really not overpowered since now we have to spec into EVERY SINGLE ONE OF OUR STUNS when a lot of classes that have had them added recently get them baseline.

    [Rothulivic] [Twitch] [Twitter] Signature by Serryn

  17. #17
    Quote Originally Posted by Anium View Post
    LOL, they can't be serious with that warrior change, they really can't be.
    I really really really hope it's just a 'test' and they see the error in their ways.
    Quote Originally Posted by Primohastat View Post
    That toxicity is normal in WoW. Even classic. And it comes from this what so called elitism, spreading everywhere. Average player say that classic is piss easy and every aspect can be done with minimal effort. But right after that, the same player ignites with rage when someone wants to apply that minimal effort

  18. #18
    Those on rp realms are getting screwed. No connections at all for any of them and a lot of those servers are as dead as can be.

  19. #19
    Quote Originally Posted by Robert3620 View Post
    Those on rp realms are getting screwed. No connections at all for any of them and a lot of those servers are as dead as can be.
    Can you read the post first before spewing this crap?

  20. #20
    Holy shit look at that monk, his gut is rupturing his clothes, that is more disgusting than most of the Plague Marine artwork.

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