Originally Posted by
Raelbo
Care to offer any scientific explanation for this? When you are talking populations of millions, there should be no inherent differences between the players. It is possible that there are learned differences, ie feedback loops over time have changed things, but where did it start?
It doesn't make sense that on average, with 55% of the population, alliance should have shorter queues. They are 20% more populous than horde.
There is no logic in this statement. Very often people play BGs to earn HP. They do so because they do not have full HP gear. Ergo, the faction with more HP overall will have better gear. It's also pretty obvious when you look at players in normal BGs that many are still building up the HP gear.
Again, no logic behind this statement. Logic dictates that the more BGs you participate in, the more experience you will get. Period.
It's not about BIS gear. It's about average ilevel in a group. Unless both teams are fully decked out in CP gear in every slot, honor gear is still making a difference. Also you do some conquest from normal BGs. The bottom line is that the faction with a higher winning record is going to have, on average, a higher ilevel of gear.
Is this a real statistic, or one you pulled out of thin air? Look, either way it doesn't make a difference. There are less horde than alliance. This is true in both EU and the US. The ratio is approximately 55%:45% which means there are 20% more alliance than horde. That means on average horde players are getting in 20% more BGs each. Even if horde queues are longer, alliance players are still playing less, it just means they queue less often. The logic behind my theory still stands.