Gnomes are a joke filler race, dunno if OP's post is intended to be in the same manner, or actually serious.
Gnomes are a joke filler race, dunno if OP's post is intended to be in the same manner, or actually serious.
Regardless if they were intended to be a joke race, guess what? People like them and play them. Perhaps you haven't noticed something about WoW, but it's not really too serious of a game in general. Perhaps digging in poop and Haris Pilton is serious business to you though.
Which is precisely why I would use technology to harness the natural magic
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I am actually serious. Also, Gnomes are not a joke race... they are the ORIGINAL race. They suffered a Curse of Flesh changing them from Mecha-Gnomes into the meaty men and women we have today. The Titans made the Gnomes to help maintain things. Trolls came MUCH later. Please, know your lore before spouting dribble
Erm, no. It *is* worship, plain and simple. The Light is a real thing, it's the holy magic. The Naaru are arguably avatars of the Light itself.
The Dwarves never had a curiosity to the nature. Ever. They have, at best, a connection to the elements due to their earthen ancestry. Something the gnomes have not, since they came from mechanical titan constructs.
You're assuming a lot of things about hunters. They don't have a telepathic connection to their pets. They 'work as one' because of years of training and living together. Your 'gnome inventions' would put them way ahead of the normal hunters.
I'll repeat what I said in the druid part. Gnomes have no connection to the elements from their ancestry. And the shaman role is not something a gnome would usually be interested in as they already have access to fire, water, lightning and earth through normal technological means, without striking a bond of servitude to the elements.
In other words, you're distorting the lore way too much for your ideas, and in some cases, completely ignoring it. Please take the lore into consideration when you want to post new race/class combos, and please make the explanations make sense within the game's lore. But, by all means, do please keep creating.
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So ironic... Gnomes are a filler race. The only reason High Elves weren't put into the Alliance was because of what Arthas did at Silvermoon, killing a truck-load of elves, and then, from the survivors, Kael'Thas took a big chunk of them with him to become Blood Elves. In other words, not enough elves left to be considered a proper race. And since they didn't want to create a new race solely to make it 4 races on both sides, gnomes were picked. The 'gnomes being older than trolls because of mechanic ancestors' didn't come to be until well AFTER WoW was introduced.
I hate to burst the paladin bubble (pun intended) but it is not worship.
- SourceThe followers of the Holy Light do not worship any gods. Instead, it is a philosophy, training its followers to seek perfection within themselves. It is very much an active practice of virtue rather than a passive worship. Those who follow it closely gain spiritual awareness and guidance, allowing them to lead others.
Well, I certainly appreciate the response, and would leave all the particulars to Blizz. Mine was more or less a demonstration that is is possible to have one name, in Lore, and the same name in Gameplay. The Gnome would not really be a Druid, or a Paladin, or a Shaman. According to this lore, they are merely harnessing the magical and natural resources using technology. By "gameplay" standards, for all intents and purposes, they would very much be Paladins, Druids, and Shaman. The lore here explains they are not actually worshiping or following anything. They are simply treating it as a Science experiment to expand their regiments. This is where Lore vs Gameplay gets flexible. Like Blood Knights and Sun Walkers. Neither are Paladins in Lore, but in Gameplay. Undead Holy Priest. In lore, it is shadow magic, but Gameplay says Holy. I think each of my ideas work on both fronts.
I think its fairly obvious how to give Gnomes more lore; Give them the technology class they were always meant to have.
Anyone remember the Gnome crest?
I like the paladin idea but not the tech part. The Holy Light ingame isn't just visible light to harness, its has more spiritual than material meaning.
Even though I'd love gnome paladins, and as a matter of fact gnome anything, I don't see how a gnome, that a tauren can step on by mistake, can be a noble and honorable defender of the weak, poor and sick. Gnomish fails would mean often embarrassment for the Order, and they would have it hard to prove themselves worthy.
It's a bit like a midget marine in real world, although in game there are gnome warriors.
Fairly certain my lore is irrelevant. I was just illustrating it is not difficult to write new lore. I am confident Blizz would do a much better job.
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Comparing the real world to a fantasy world is a stretch since other things in the fantasy world also do not exist IRL. That is what makes fantasy more amazing. Also, were it not for Frodo and Bilbo, the Tolkien series likely would have been boring.
Personally, I'm of a mind that every race either already has or ought to have a perfectly good story for explaining every every race/class combo, especially the ones that are routinely rejected around here as impossible. Nothing is impossible. If there's one thing I've taken away from my time playing this game, it's that. Gnome paladins, druids, hunters and shamans, I can totally dig. All of those are stories waiting to be told. It would be nice to see goblins get a similar treatment though, since that's the side I'm stuck playing. But honestly, I think both of these races are going to continue to feel like they're missing something big without a tinker class thrown into the mix as well.
I am not one for shameless plugs, but I happen to agree. I think Goblins should get similar love, and these two races should have a Tinker Class. If we can't become anything else, maybe we should be the only two races to have tinkers. Might make us more noticeable in the world when if you want a tinker, you have to play a shorty