Originally Posted by
Beshou
The engineering profession does make rockets, bombs, lasers and other weapons. You seem to be focusing on the fun, world-shrinking rays and mounts, rather than the actual facts. They would have to take away all the bombs and the rockets from the engineering profession for the tinker class to become viable. Yes, one is a profession and one is a class, but they do the EXACT same things. All you're suggesting is that, instead of one-time (useless) items, you make them abilities and make them actually useful. But you fail to acknowledge that they already exist (even if they are useless).
Enchanting does not cast spells, like a mage. They both perform magic, but enchanting is ONLY enhancing weapons/armor. Engineering does produce bombs, rockets, laserz that do deal damage (even if its insignificant), just as a tinker class would (all made up to be useful).
You're making out engineering to be only toys, when in fact, most of the items that would make up the abilities of a tinker (rockets, bombs, lasers) EXIST already in-game. Just because they're virtually useless, doesn't mean that an engineer doesn't build them. The profession isn't based around building items and mounts, its based around using technology to craft weapons (however useless they are in-game), inventions and mounts. Why can't you understand that? Even though they have no real purpose as of now, creating a tinker class would mean taking away the weapons (more than just one item) built by an engineer.