Originally Posted by
Nebs
I thought about it, and to me it seems that you would want to bring other classes for, I don't know, other raid CDs? As has been discussed numerous times in this thread already, and probably ad nauseam on this forum, 'DPS' and survivability does not fit under most peoples' definition of 'raid utility'. Even assuming equal gear and skill level, can you really say mages dominate other classes in DPS enough to make that their most important raid utility? No.
Survivability? I'll admit mages may have greater survivability than some classes; cauterize being the most obvious example. However, assume a scenario, such as a farm boss, under which a mage does not come close to dying. In this case, raid utility would mean smoke bomb, AMZ, etc. etc. If your survivability is not in question at any point during an encounter, how does 'being unkillable' help the raid?
Accusing others of whining and crying derails the thread and does not lead to any meaningful discussion about possible short-comings.