My guild just combined our 10 man teams to make a 25 man team in preparation for Mythic raiding. In our 10 man raiding, we did a simple roll for loot distribution but with 25 of us, we decided to adopt a new loot system. I came up with an idea and I was wanting some feedback to try and find the negative aspects of this system so I can adjust to compensate.
I plan to design an add-on to manage this loot system but while I work on it, we can begin by using a simple spreadsheet then switching over to the add-on when it is complete.
You could consider this a DKP system since it uses points, but not in the conventional sense. Basically, every member of the raid and bench has a chance to "earn" up to 10 points toward a couple pieces of gear that is use-able by their spec. However, I use "earn" lightly because most points are pre-assigned.
Here is the big dream once the add-on is fully functional:
The add-on will have the ability to select different tiers of loot to stay relevant for new content and it will have a list of every piece of gear that drops in a particular tier. (Most likely with filters such as boss, slot, and class/spec.) I would love to be able to have the add-on communicate with the Mr. Robot add-on so it could even highlight items in my add-on that are an upgrade or BIS for your current stat ratio. This is a bit of a stretch though.
Everyone in the raid would get 2 votes each week. Before the raid begins on Tuesday, everyone would use the add-on to select 2 pieces of gear that they want this week and submit it which would be sent to the loot master's add-on. By voting, the raider is assigning 5 points toward that particular item.
The add-on would also track attendance and assign some points based on that. Not sure on the percentages yet, but something like, 95%+ attendance is 3 points, 90%+ is 2 points, and 80%+ is 1 point. These attendance points would be assigned to all pieces of gear eligible for that class/spec. For example, if I attended every raid, I would automatically have 3 points on every piece of cloth spirit gear before I even voted.
Finally, any piece of gear that was BIS would be worth 2 more points. I am not sure how to assign just 1 point for this category. So these 2 points would be nearly constant, pre-assigned, and only change due to a patch.
Every raider could potentially have 10 points for 2 pieces of gear. 2 BIS points that would be constant, 3 attendance points that should hopefully stay nearly constant, and then 5 voting points. This way, every piece of gear would have points assigned to it before the raid. As a healing priest with perfect attendance, I would have 3 points on every normal upgrade and 5 points on every BIS piece before the raid started. In this way and assuming no votes cast, I would beat any other healer with less than perfect attendance on the same piece or any PUG that fills in. However, if a PUG votes for that item, we would have a tie. If a pug votes for that item and it is BIS for them, they would have 7 points and win.
In the case of a tie, I am unsure if it is best to do a simple roll or pass the item to the person with the lower item level then roll if the item level ties. Raiders that are on trial and PUG raiders would only have a max point value of 7, so if they choose the same item as a regular raider, they will never win. However, it would be in their best interest to vote for an item that is an upgrade, but not BIS.
Additional features of the add-on would be that once all votes were cast, the loot master could then broadcast the results so everyone's add-on updates and there is no mystery on who is winning which items. Once the items drop, the add-on could show a loot window for the loot master that allows him to assign all loot to the winners with a single click making distribution incredibly fast. In this way, it could also track who receives loot .
Benefits:
-Main spec always receives loot over off spec since there is technically no limit to how much gear a raider can receive
-PUGs and bench raiders have a chance of getting loot if they vote wisely, but maybe not BIS.
-Loot distribution can be quick and easy
-Very minimal effort on behalf of the officers. (Add-on tracks attendance, points, and accepts votes.)
-Raiders who show up more often are rewarded but don't have to worry about getting points via boss kills or wipes.
Negatives:
-BIS could be considered subjective and may require extra effort from the officer to keep that set up
-Requires everyone to have an extra add-on unless voting was done through in-game mail.
-Anything else?
Some possible adjustments include a "bad luck" feature where every week you don't receive loot you get an extra vote. Also, the vote could count as 6 points while BIS is only 1. In that sense, a PUG who votes for an item will always win over a raider who doesn't vote for that item.
Feedback?