None of the above thanks
Demon Hunter
Tinker
Bard
Necromancer/Acolyte/Necrolyte
Archmage/Battlemage
Blademaster/Gladiator
Dragonsworn
Ranger/Sentinel/Scout/Dark ranger
Spellbreaker
Spiritwalker
Technomage
Templar
Titanborn
Warden
Witch Doctor
None of the above thanks
Sure it does, look at the current Goblin concept art and overall style of the race. I'm no fan of steampunk; really, so when I describe what I believe to be steampunk it could be the entirely wrong word to use.
Think of a Goblin or a Gnome. He wants to kick ass, and he wants to make Azeroth a better place. He doesn't have the muscles to be a warrior, the skills to be a rogue or hunter and he was never taught magic nor has the ability to grasp it. He's just an average Joe Gnome/Goblin, not really the heroic type.
Now, what could be made out of this? How could an average citizen with technical skill possibly stand up against the flames of a warlock or the claws of a druid? He uses the only thing he knows: mechanics, engineering, guns, explosives. Think of Iron Man standing up against the likes of Thor or Captain America. How does he fight against magic? against superhuman strength? Fantasy and science fiction has shown that technology is a force to be reckoned with in the right hands. This niche... this technology based class, it isn't in WoW and needs to be.
Iron Man and Captain America aren't represented as midget races with giant robotic clamps coming out of their backpacks, or riding in a giant tractor with hammers attached. The identity of the Tinker is just not practical for players. If you want Iron Man, the Torchlight 2 or Guild Wars 2 Engineer is closer to that kind of concept.
I'm not asking for the exact copy of whatever a WoW Tinker is. I haven't played either of the two games you mentioned. I agree though that goblins and gnomes in big mech suits as a class isn't the best idea, but does a Tinker have to be one of those?
Even if tinker is a crap name to use, a technology-based class is needed.
At this point, the odds are squarely on Demon Hunters being the final Class for WOW, in 2 years. That said, WOW will either have an Up Serge with WOD, and they might hold off on a New Class, or they will drop down significantly and add the most requested Class to the Game, And that is Demon Hunter. Always has been, even more than Monk.
Nice picture. But once again, 90% of your idea is a Pre-Cataclysm Survival Hunter with Engineering, 10% of what you are saying is Mechwarrior. And No, it does not fit WOW. As I said before Play a game with Mech Warriors if that is what you want. Wildstar Engineer is that class, and it can tank, in fact it is a ton of fun. But no not in WOW.
From all classes listed here Ranger/Sentinel/Scout/Dark ranger sound more logic.Its fits the missing ranged slot and his abilityes arent spread around several classes in the game "demon hunter"
Can I have a "none" option? I like the classes we have perfectly fine (I could even do without Monk, tbh) and I would rather have them focus on balancing them and creating new content.
Rambo =/= Iron Man.
How does it not fit WoW? In MoP rode into Pandaria on massive flying aircraft carriers, fought giant robotic scorpions, and faced down a Goblin in a huge robot suit. Additionally, two of our playable races live in towns with airplanes, cars, highways, robots, and other advanced forms of technology. Most of those themes stretch all the way back to WC2.And No, it does not fit WOW. As I said before Play a game with Mech Warriors if that is what you want. Wildstar Engineer is that class, and it can tank, in fact it is a ton of fun. But no not in WOW.
It definitely fits in WoW. Unless you want to say that Goblins and Gnomes don't fit in WoW.
Man, I really messed up in my Titanborn post by not emphasizing that the races were just a conclusion from the class theme, and not the reason for the class theme. Too many people are coming away with the same impression you have, and that's on me.
The race selection was meant to be nothing more than what was left when the Curse of Flesh was removed, and the skins would be like the Death Knight undead skins for flavor. The races would be the same races already in the game! I guess I should have left that out. Wrathion isn't a Proto-drake after all. (though that would be awesome!)
It's too bad, because it totally eclipsed the rest of the concept for some readers, which was supposed to highlight that a technology based class could come from the rich WoW lore, and not have to be a whipping boy to the scraps left over from WC3.
Are you playing that game where you just try to annoy every person in a thread? :P
I dont understand your point. Do you find it hard to come up with a different name for another ranged char?
Archer-something, ranger-something, stalker-something and many more.
Relax fat kid playing superman, its all going to be ok!(i am assuming you where refering to supermans avatar pic and not his name earlier when you said the same to him)
Rambo and Iron man have nothing to do with this discussion, if you want to play either of them, play Champions Online, I personally made a Female Rambo Catgirl, and a Gorilla Iron Ape. As for you idea for a Tinker, which I did read and I did comprehend, nothing in your class idea was any different than the old, half melee hunter spec. As for mounted Combat aka Mech's that is for the often promised and never fully given Vehicle combat system they promised twice. And decided against.
As to your argument about Engineering, at one point you could key bind nothing but Engineering Items and do excellent DPS. Especially if you where a [Aspect of the Beast] Hunter.
- - - Updated - - -
I should add, the old [Aspect of the Beast]
The hunter takes on the characteristics of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%
Demon Hunter
Rambo is the Survival Hunter's archetype. Iron Man is the Tinker archetype. Neither is remotely similar to each other, and neither would the Tinker/Hunter class be similar to each other.
Again, the Tinker would be nothing like Hunter or Engineering, since the ability set would be completely different. And Engineering is a profession, so it sort of doesn't count when we're discussing classes.
The Tinkerer thread here offers plenty of arguments as to why it would fit in really well.
I would love to see a Tinkerer class, long before I see a Demon Hunter class.
Normal classes: tinker, necromancer, bard,
Hero classes: dragonsworn, demon hunter,
New specializations of existing classes: shaman tank, hunter without pet, rogue of long-range, mage melee,
no option for no new class ( and no new races either ) we have enough