Ignoring the wrath bug, about how much dps are you guys putting out in on the shattrath training dummies? I could only sustain 24-25k, but I'm not a main-moonkin or anything. Currently simcraft's rotation/model is spitting out 24.5k, which matches that perfectly... but it'd be nice to hear if others are seeing that as well.
Code:
actions.single_target=stellar_flare,if=eclipse_change<3&ticks_remain<3|!ticking
actions.single_target+=/celestial_alignment,if=(eclipse_dir.lunar&eclipse_max>=5)|@eclipse_energy<=10
actions.single_target+=/incarnation,if=buff.celestial_alignment.up
actions.single_target+=/starsurge,if=charges=3
actions.single_target+=/moonfire,if=(eclipse_max=0&buff.lunar_peak.up)|ticks_remain<3
actions.single_target+=/sunfire,if=(eclipse_max=0&buff.solar_peak.up)|ticks_remain<3|(buff.celestial_alignment.up&buff.celestial_alignment.remains<=2)
actions.single_target+=/starsurge,if=(buff.lunar_empowerment.down&eclipse_energy>=0)|(eclipse_energy<0&buff.solar_empowerment.down)
actions.single_target+=/wrath,if=(eclipse_energy<=0&eclipse_change>cast_time)|(eclipse_energy>0&cast_time>eclipse_change)
actions.single_target+=/starfire,if=(eclipse_energy>=0&eclipse_change>cast_time)|(eclipse_energy<0&cast_time>eclipse_change)
Is the action list, if anyone is interested or wants to improve it.
Eclipse_max=0 means that we are currently sitting at either lunar or solar max, <0 eclipse_energy is solar, >0 is lunar, and eclipse_change=3 means that we will cross over 0 balance in the next 3 seconds.