Bow down before our new furry overlords!
Because Monks, DKs and Bears can all easily swap to DPS with their tanking gear on in WoD. Prot would have to pick up a 2h to do so. This allows them to use the gear they wear to DPS, which every other tank (save Paladin) can do. A better argument would be this: why are Paladins now the only tank that can't DPS with their tank gear in WoD?
The most important difference is that you can not swap in and out of gladiator stance during combat. You can shapeshift as a Druid during combat.
The way it is implemented now makes it both a 1 button switch outside of combat, although one in the form of a talent/stance and the other as a specialisation.
Half spec? You realize that after the new item upgrade changes go through, Feral is going to be the #1 dps in the entire game when using their advanced rotation, right?
Sounds like a "half spec" to me....not.
Quit being mad that they finally are going to allow 1h / shield DPS. It's been needed for quite some time, and Warrior is the class that it makes the most sense for this to happen to first.
ill probably be infracted for this post
Fact is, if Glad Stance makes it to live Prot Paladins will be the only tanks that can't swap to DPS with the gear they wear to tank; they'll have to pick up a 2h. Not a huge deal, but it'd be nice if they didn't have to have two weapons.
Glad stance is a good solution, imo. Just one that I'd like to see given to Paladins as well. Once that's been taken care of then maybe Blood DPS can be a thing, but given they can go 2h Frost or UH, it's just not as important as giving Warriors and Paladins a way to DPS without taking a weapon away from another raid member.
As for allowing another spec to Dks. It would make a lot more sense to have a prot stance that allows frost to tank with two 1h weapons.
That would be something new (also useless IMO but still). I'd certainly roll a Blood elf Dk just for that #yolotankspec.
Last edited by mmocf4af30eb25; 2014-05-19 at 12:56 PM.
I am not sure what is confusing the OP.
Blizzard does not want tanks to be able to outperform the DPS on most fights (some fights will be an exception).
Hence the vengeance changes coming in WoD (it being removed since it causes tank dps to be too high).
Paladin tanks were not able to "slap on a 2h" and go nutz during a boss fight.
Warrior tanks were not able to "slap on a 2h" and go nutz during a boss fight.
Death Knight tanks could not increase their damage output regardless of weapon/stance swaps.
Only druid tanks were capable of shifting mid combat to a "almost-full" DPS mode.
If you do not see that as a balance issue then i really don't know what more you want us to say...
Umm... why do this in the first place? Blood's blood. Go F/U if you want to deeps. Sure, Glad Stance will bring more shine to that class itself, but why can't it have something that other classes do not? In PvE it prolly will not matter at all, and no serious raider would go "tank deeps" for a fight, just because it is easier than to switch specs and gear. That just will not happen.
However, in PvP (rated) battlegrounds there will be an interesting impact, IMHO.
You know why they're doing it for Warriors? Because it's easy. They're only changing a single ability aside from the stance itself, and that one is something they've done before already.
Gladiator stance is basically a 4th spec for Warriors. It's a pure Dps spec, based around 1h+Shield (where Arms is 2h and Fury is DW).
Has nothing to do with Prot Tanking, and it has about as much in common with the old Bear/Cat spec, as a Mage...
From reading what the OP is posting, his biggest complaint is that they have to change a stance instead of changing a spec. Wow, such jealousy towards the Warriors who can change their spec 2 seconds faster than the rest of us, rofl. And no, they can't Dps in the same gear and glyphs. You WILL want to use Dps trinkets for Gladiator, not Prot. Glad Dps will also very likely not be stacking the same stats as Prot Tanks. Glyphs will be changed to suite a different role aswell.
You guys REALLY need to actually read what the fuck Gladiator stance actually does. It's not the same as Bear/Cat Druids, it's not similair or in any way compareable. As already said (read above); Gladiator stance has about as much in common with your old Druid spec as a Mage.With how similar it is to what feral lost, it has a lot of old school ferals watching it closely and many feel like they are getting what was taken from us in a new flavor.
Blood Dps is still in the game. It's called 2h Frost. If it's the "feeling" you want, and not the gameplay, I'm sure there are addons out there that can change the names of your spells to what they were in WotLK!Blood was played as DPS before. Protection has never been played as DPS.
Last edited by ThrashMetalFtw; 2014-05-21 at 04:00 AM.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
At 14/14H I find myself to be a fairly serious raider and i fully intend to main spec glad as long as it is made competitive as they have said it would be. To me it just makes good sense. I would use bonus armor off pieces giving a 3rd person to use those items full time and tank shields so that 2 people in my raid would have a use for that (from what i have read weps n offhands dont change stats with spec) It gives more purpose to a niche gear set I don't see why every guild wouldn't want a dps to be Glad once again assuming they meet the goal of having it do the same dps as the other specs