I want to discuss this on this forum section for several reasons, one being that I want to hear how other classes deal with them. I did search for SEF and only found threads discussing its use in pve, so here goes:Storm, Earth, and Fire
10 Energy 40 yd range
Instant
Requires Monk (Windwalker)
Requires level 75
The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time.
The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced.
1 Spirit Summoned - Monk and spirit deal 70% of the Monk's normal damage.
2 Spirits Summoned - Monk and spirits deal 55% of the Monk's normal damage.
The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable.
How do I use SEF in 2vs2 and pvp in general?
And how do you non-ww's feel about facing a ww with a clone out?
When playing with my healer friend it rarely feels like an advantage because of the obvious reasons with the 30% dmg cut. And it's hard for me to know when you will have those long matches where total dmg will bring you the win.
Lets say I face a rdruid and a rogue, perfect for SEF, should I put the clone on the rogue and go after the druid?
And should I try to have it out all the time (hm) or only when I hit my cd's?
And would you, rogue or druid, try to kill it asap or cc the clone?
Can you tell them apart? =)