+ Flagpoles, pvp objectives in almost every zone like it was in the burning crusade outland, have not heard word on any pvp objectives in the open world outside the sandbox Zone Ashran which we still know little about after all this time.
Towers, flags to capture for your faction the faction that owns the majority gets a passive buff plus it would be nice to see this reflected in the way of say a host of guard patrols appear in certain areas for the faction that owns the objective making it more dangerous for the opposing faction to level and travel the roads.
+Rewards, incentives for participating in said world pvp objectives, gear, recipes , mounts, vanity items and gold for doing daily quests associated, take the towers+ kill players, guards, gather resources, ect.
More ways to obtain gold in general besides farming and proffessions. I hate proffessions and they usually are easier to maintain when you do raids i find them tedious and boring but so is farming for gold. Often needed stuff for proffs comes from raiding something I dont do.
The many dailies in wow award crap gold for your time and are boring with 95 % of them having to do with building reputations you need to unlock PVE content or gear which doesnt benefit me in anyway.
You should obtain gold from winning Arenas and rated battlegrounds and for taking pvp world objectives even when not doing pvp dailies an instant awarded stipend of 5 gold per kill and 100 gold per flag pole, repeatable quests to kill guards and gather resources and be rewarded with decent gold.
*bounty system idea* Kill certain elites every day or players in certain areas and be rewarded.
+More battlegrounds. The amount of battleground maps and types are pathetic for the number of years wow has been active and how much Blizzard has reaped from it. Pve gets all the attention.
+More Arenas too i guess we can only expect 1 or 2 maps an expansion which is lame. IDC if they are reskins of Nagrand for balance reasons.
++ Talent Overhaul. The current talent system is just too simple and doesnt offer enough customization for character playstyle. There should be 6 more Tiers than there are with maybe 4 choices up from 3 per tier mostly passives which effect each spec differently even if your a ROGUE.
+Removal/Replacement of the ability Vendetta.
+ Lastly cool looking gear sets. So far the greens we have seen for warlords as usual look like crap and Im sure the dungeon and pvp sets will too just like they have been for years now. Compare TBC gear and some Wrath gear to how gear looks now.
Recently in wow gear looks flat, colorless, dull and lacks flashy features that should be on it to make us look and feel cool.
Blizzard isnt doing any of this, the only exciting aspect of warlords is returning to Outland back in time during leveling. I usually play 1 character and I dont raid so , so far the expansion looks bleak other than the button bloat removal effort. Why pay 15 a month + 50 dollars just for that?
It looks like more and less of the same thing we have been seeing. More run of the mill raids. Less content than TBC/Wrath/Vanilla for more money.
Been waiting for world pvp objectives in every zone for 10 years. There should be one in almost every single zone not 5. You should even get gold at this point for killing players and more honor definitively by now multiplied if the person you kill is a higher level than you or for defending low level zones from marked players that are preying on lowbies.
Dull crappy looking gear that will need transmorgrifaction asap with old sets and this time they arent even overhauling the talent system out of laziness.
AM I really suppose to jump for joy over new character models? seriously i will never see my character you have to zoom out for effective gameplay and his back will always be to me and h will still look generic , very much like every other undead rogue around me i see.