Eh not really. That would be Diablo. The point of WoW is to progress, which is a different thing. Whether it be to level and build your best pet battle team, max out your professions, get balanced PvP gear, grow your farm, etc you are progressing for different reasons. Not all of which including killing things faster. The only environment in which killing things faster is a real goal is, you guessed it, raids!
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"I would let Anduin ravish me." - aiko
When has raiding become about gear? When I used to raid, raiding was about the challenge and being with friends not gear. I never gave two shits about other players outside of my raid team and what they wore. It seems now that its opposite.
I don't see why Blizzard can't turn the tier gear marks that drop right now and turn them into statless transmog sets instead. This way LFR players can get the ugly gear with stats that Blizz is making and use it to progress into Normal mode while at the same time having access to a recolored version of the tier look. Normal and heroic raiders won't need to run LFR because there won't be set bonuses or trinkets. Everyone wins.
You can always get gear for transmog next patch! Not even expansion! Next PATCH!
But you are taking away something much more important from HC raiders - prestige! Motivation! if every casual player can get EXACTLY same looking sets for afking in lfr, what is the point to not transmog for HC raiders? If everyone wears same sets, it looses its art value! uniqueness..
How can you not get it! ?
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"I would let Anduin ravish me." - aiko
And I understand that but what I'm pointing out is that because a certain % of the player base doesn't raid doesn't mean that they shouldn't have access to gear. Because with this kind of logic that people are throwing around you can alienate the normal raider the heroic raiders the world first raiders, etc. What if blizzard made normal the only instance that drops loot and heroic/mythic the difficulty goes up not needing more gear. Would you then continue to raid? It has been proving almost every new raid content that better gear isn't needed to kill bosses (to a certain extent).
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"I would let Anduin ravish me." - aiko
It would never work if it didn't give any rewards. The rewards makes players run it multiple times, if they did not there wouldn't be sufficient players in queue to run it the first time to begin with.
At the end of the day everyone want to feel they are progressing their character by getting stronger, so in that sense yes they do need the gear.
Last edited by mmocb2358cdeee; 2014-05-07 at 04:53 PM.
When the Xbox generation of entitled children looking for handouts started overrunning this game.
Side note: It always amuses me that people who claim to have no time for structured raiding or even flex raiding can spend hours verbally fighting to the death on the internet.
Meanwhile pet battle players, farmers, PvPers, achievement hunters etc wouldn't really care. Just saying killing things faster isn't your primary goal in WoW though it can be an incentive when completing other goals. You don't need raid gear to complete your other goals, so why should you get raid gear outside of raiding?
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"I would let Anduin ravish me." - aiko
If you don't commit to a 10 or 25 man raid team why would you need raiding gear to begin with? You aren't going to raid with it nor will you run raids to earn it so why get a free handout?
Just makes the other people that actually earn their gear feel less accomplished, because you can get the same results for less effort.
This is bad terminology which really gets at the heart of the issue. Put down personal feeling, conjecture, and bias. Anything non Pvp related takes PVE Gear. Best PVE gear happens to be gear rewarded from Raiding. In theory, if you don't raid, but you still do other things, dailies, mount/pet farming, and several others, you're going to interact with Pve mobs and the need to kill them. If there is no other way to progress, become more efficient, and grow in that avenue, it's a deterrent to the player base. WoW survives off of subscriptions and the casuals outnumber the "hardcore elite cuntbags" whether they want to acknowledge or not. They aren't keeping WoW running.
Keeping subscriptions going is the point of WoW. To do so, players need something to do, something to chase, and the illusion of getting "stronger." Giving non raiders avenues to become more efficient at whatever they are tackling shouldn't be an issue. However, children don't like to share their toys.