Originally Posted by
Archimtiros
This depends on your comp and your strat. Our melee never run away from Mines because they are handled correctly using slows, stuns and honestly if targeted you can just run a circle around the boss while staying in melee range, which is what I personally do.
Edit: I will concede that I rarely need to kite Mines away, when either I have two targeting me from opposite sides or Shockwave Missile's are in bad spots. This isn't not a constant concern however.
As for your ranged, it depends on what ranged you have, how much and honestly how good they are. Strictly speaking Frost DK's, Warriors, Ele Shaman and Warlocks are the best AoE classes in the game and thus the best for handling the Mines.
Also, why do you not tank them where they spawn? I believe there is only one point in which we do not, and for only a handful of moments. It is much much easier to control the mines if you tank the boss where they spawn, and is likely why your melee are not adept at dealing with them. Not sure on the one wave either, but that is immaterial.
TLDR: Don't suck? I can't imagine this post coming from a well known and progressed guild. Blew my mind.