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  1. #1

    Lone Wolf - Everything we lose

    I'm trying to think of everything we will lose come WoD when choosing the Love Wolf talent.

    Abilities:

    • Master's Call
    • Mortal Strike effect (will be on pet attack in 6.0)
    • Roar of Sacrifice
    • Pet snare (new in 6.0)

    Talents:

    • Intimidation
    • Spirit Bond
    • Blink Strikes
    • (Maybe) Stampede

    Other utility:

    • Extra pushback from pet attacks
    • Ability to do damage/utility while CC'ed or out of LoS.


    Does anyone think that the extra 30% damage will ever make up for all of this?

  2. #2
    Legendary! Ealyssa's Avatar
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    I don't care, let me do damage without pet please please please !!!!

    And pretty sure they said that talent linked to pets will have different effects under lone wolf.
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  3. #3
    For raiding, definitely, for pvp or solo content, probably not.

    Also, it isn´t really fair to list ´talents´ since you aren´t losing a talent, you are just now limited to the 2 other choices. And in raiding, most of the stuff you mentioned doesn´t matter, like intimidation, mortal wounds, pushback etc.

    The problem with this talent is that it will be so easy for the logs to math it out and people will just switch based on the fight. There will quickly be a definitive list of ´bosses where LW is a decrease in dps´

  4. #4
    You don't need to have a pet currently to use Stampede so it's doubtful you need to have a pet with Lone Wolf to use it.

  5. #5
    Quote Originally Posted by Ealyssa View Post
    I don't care, let me do damage without pet please please please !!!!.
    If you hate pets this much, why do you play a hunter? :|

  6. #6
    Deleted
    Quote Originally Posted by Amethon View Post
    If you hate pets this much, why do you play a hunter? :|
    On the flipside, what's so likable about pets?

  7. #7
    Keep in mind it's also not actually 30% more damage. Yes, YOU do 30% more, but you lose that 20% of your overall dps that your pet provides. So it's more like 10% more in exchange for all that.

    It's a neat idea, and one the player base wants; petless hunters. If they keep it balanced, awesome, take it live. If you don't think it's worth the tradeoff, well that's what the other 2 talents are for huh.
    - The Hunter's Creed -
    "This is my pet. There are many others like him, but this one is mine. He is my best friend. He is my life. I must master him as I master my life.
    My pet, without me, is useless. Without my pet, I am useless."

  8. #8
    Quote Originally Posted by Exileos View Post
    On the flipside, what's so likable about pets?
    Besides looking cute / pokemon aspect, NOTHING AT ALL, FUCK.

    I may as well macro Call Pet 1 into Steady Shot because the damn thing kept despawning every 2-3 minutes in SoO last night. I HATE MY PET.

  9. #9
    Dreadlord Trollragemore's Avatar
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    your losing pet cc even without specing into lone wolf.... also the lone wolf hunter will get buffs from missing pets, just like locks do,

  10. #10
    Quote Originally Posted by Azrile View Post
    For raiding, definitely, for pvp or solo content, probably not.

    Also, it isn´t really fair to list ´talents´ since you aren´t losing a talent, you are just now limited to the 2 other choices. And in raiding, most of the stuff you mentioned doesn´t matter, like intimidation, mortal wounds, pushback etc.

    The problem with this talent is that it will be so easy for the logs to math it out and people will just switch based on the fight. There will quickly be a definitive list of ´bosses where LW is a decrease in dps´
    Anything that can be considered a tradeoff can and will be considered. A talent that requires the pet to have any sort of function is most definately a tradeoff. The real thing is that you are pidgeonholed into takng specific talent choices with "Lone Wolf" because of the restrictions that some talents have in place at this time (ie requres a pet). I will say it again as i have said it before

    For 'Lone wolf' to be considered a real choice, it will need to be much much more like 'Grimoire of Sacrifice'
    Grimoire of sacrifice doesn't negate nearly as much on the warlock as Lone wolf does for the hunter. This is evidence of how much more the hunter relies on their pet than the warlock. The fact that it isnt a simple change is BLizards problem to deal with. I personally hope they nail it and the stingy side of development doesnt stagnate the design of this talent into something so restricted that us players that enjoy trying different talents on different encounters can still hold some interest in taking it.

    I personally don't like the idea of changing my entire talent build to cater to only one real talent choice. (and this will happen at some juncture when taking this talent)

  11. #11
    Quote Originally Posted by Amethon View Post
    If you hate pets this much, why do you play a hunter? :|
    One of the main reasons I don't play a Hunter is because of the pet, they're just annoying; they bug out, despawn and die to stupid things, such as the Deathwing encounter where they'd run up into the sky and despawn to hit the Mutated Corruption (tentacles with Impale) - or anywhere there is lava/fire in the world that isn't part of an encounter they just die. - happened a lot in Firelands for example.

    You're also forced to put them on passive and manually send them to attack if you want to do optimal DPS, especially on multiple targets where they just run to whatever you're hitting. Seems pointless and adds no depth or difficulty.

    Might actively play it with the Lone Wolf talent. Maybe.
    Last edited by Soisoisoi; 2014-05-21 at 06:15 PM.

  12. #12
    Quote Originally Posted by Amethon View Post
    If you hate pets this much, why do you play a hunter? :|
    Because WoW has never offered an Archer.

    Like someone else said though, other talents that require a pet will likely get different variations for when Lone Wolf is selected. Every other class in the game with similar spec altering talents have gone that way.

  13. #13
    Dreadlord Trollragemore's Avatar
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    Quote Originally Posted by mistahwilshire View Post
    Because WoW has never offered an Archer.
    Don't u mean a true Archer class, completely petless, not even temp pets


    also on a side note, there was a tweeter question that was answered about lone wolf and spirit bond.

  14. #14
    Quote Originally Posted by Malakath View Post
    Don't u mean a true Archer class, completely petless, not even temp pets

    No I don't care about that. Half of the classes have temporary pets.

  15. #15
    You forget Fervor. As of now they're not changing talents while using Lone Wolf, like warlocks do.
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  16. #16
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    Lone Wolf is one of the biggest reasons im rerolling hunter in WoD.

  17. #17
    Quote Originally Posted by Jeremypwnz View Post
    You don't need to have a pet currently to use Stampede so it's doubtful you need to have a pet with Lone Wolf to use it.
    But if it takes away the 30% increased damage buff for the duration of Stampede, it's effectively worthless.

  18. #18
    Lone wolf should be a DPS loss.

    But when you have to fight something like Immerseus, I would still take it. Stupid boss is way too big.

  19. #19
    Quote Originally Posted by DarkAviator View Post
    Lone wolf should be a DPS loss.
    Yes, I like the way you think! All tier 100 talents should be DPS losses! Eat that, huntards!!

  20. #20
    Losing everything under the Abilities section is okay. That's just the way it is: no pet, no pet abilities.

    Losing the utility of some Talents, however, is fucking bullshit. They should be treated similarly to warlocks. Bonus health for Spirit Bond whenever a pet is not active would suffice. As for intimidation, perhaps something like: makes your concussive shot also stun the target when no pet is active, while increasing the cd (just a thought).

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