Originally Posted by
Blitheqt
Yeah, I understand the lore, but if that were really an excuse they used to justify them not being cooldowns by themselves, then I'd have to go on a rampage and list every ability that impacts lore just as much but was changed to fit game-play needs. As they keep saying themselves, game-play is their main focus and I don't know any reason as to why they wouldn't be allowed to be single cooldowns as they're receiving some big reductions in Warlords, and the utility we'd get from Primal Elementalist would be justified because we're taking talents, in addition to Storm Elemental, which is also a talent. I also don't enjoy the fact that Primal Elementalist and Storm Elemental are both talents that double-dip with each other...