My advice would to be whine incessantly at them about this. It has already worked for several classes that had things removed (Death Knights, Warlocks just off the top of my head). Then again, one of the Druid classes greatest weaknesses has always been lack of coordinated, relentless forum whining (see: Healing Priests).
also, Furor is back... so expect nothing but bad things for Druid from here on out. We're already BY FAR getting the biggest screwing from "ability pruning" and this is only the beginning.
i think swim/land should be a combo and flight should be separate
I prefer cheetah, maybe slap some more polygons on that model and I'm good to go. As far as the all-in-one button, meh, it's w/e. I liked having the control but I'm sure with a few bug fixes we won't be flying around in seal form. Actually.....jk. As far as ability pruning, we are fairing pretty good. We lost barkskin as dps and healers but gained an almost priest dispersion level of dmg mitigation with two charges with no penalty on dmg or healing and can have one up every min. We lose entangling roots as feral and bear, but we still keep talented cc. With all cc in game being cut down dramatically, druids would have been all powerful with entangling roots, mass entangle, with typhoon or vortex. Also as far as I'm concerned, as a long time feral/rogue I can't complain about anything since I now have combo points on myself lol. Also as a side note it will be interesting to see how we can take advantage of versatility in both pve and pvp situations.
So much this. We complained so much when they thought about implementing root shifting removal in Cata, but guess what. We didn't have enough people cause a fuss and we were stuck with that ridiculousness for what felt like an eternity.
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I don't agree with this. The new SI is definitely strong, but nothing like priest dispersion. We're also suffering from not having dmg mitigation like skin that can be used while under cc effects. Take into account that we also lost MoU.
I think this remains to be seen. While cc [I]is /I] being reduced - a good thing - roots will also be weaker by being on the same DR. The CP thing is a huge buff, though.
I still don't really understand what the issue is with an all in one ability that switches forms based on situation. Why would you ever want to go Travel Form instead of Aquatic Form when in the water? Why would you ever want to go Travel Form instead of Flight Form in an area where you can fly? I don't really see what the downside would be.
Yea I'm hoping this too. I'm seriously confused how they know what location you are in and if you want to be in what form. I have been in the water purposely jumping out to pop flight form because its so awesome to jump / flight form outta strange locations. Now will they see I'm in water and I can't cast Flight form?
Will jumping be a precursor to Flight Form? What if I just wanna speed the landscape as a bird (It is my favorite mount after all).
What about falling / cast flight form? Jumping off buildings to a certain death then casting flight form is great, hope that stays
This is not pruning to me. Each ability has a set function
Last edited by morislayer; 2014-06-23 at 05:21 AM.
I wish they would put normal flight form back into my spellbook, or make a glyph that turns swift flight form into the old flight form.
Need some one with Alpha to test this out A LOT.
They better give me an updated cheetah form to go with this stuff, or I'll be mighty disappointed.
If not, please leave it as it is now,k?