1. #6901
    Quote Originally Posted by NatePsychotic View Post
    http://www.trialsofascension.com/news

    They can't even code a page properly. Scroll down to the bottom and you'll see the background image begins again.

    That's a limitation of HTML's CSS background tag with monitors that are getting larger and larger. You can try this yourself...


    Usually for CSS, what you do, is have 3 repeating backgrounds, one for the top part, (preferably 8192 x 8192, so those with 4K HD monitors don't see it), one for the middle (where the important bit is) and bottom (footer).

  2. #6902
    Well Bodoh I just want to thank you... You DO know what grinding an axe does? It makes it sharper unless of course you break it first which I promise you you won't break me. Your little false accusations and false reporting is having one very good side effect. It's forcing me to take a look at everything and ensure 100% that everything is legit and that I'm going by the books. Regardless of what you say I'm a Game Developer... That's where my passion is, and it won't be broken by random strangers on a forum saying anything different. I got into Game Development so I could create Virtual Worlds where I could interact and play with others... I don't care how many others. As long as the games I create bring in enough money to pay for their continued development and Operational Costs I'll call them a success. And my Games success or failure in my eyes will never be based on what random people who have a vendetta against me have to say about the game. But I have to get going... Got plenty of work ahead of me getting ready for our internal test the end of the month. I look forward to reading what other lies you create about me and laughing about them with my friends.

  3. #6903
    Quote Originally Posted by MMOIJamesPro View Post
    Bla bla bla hot air and emo-charged narcissism blee bloo blow
    *munches tasty tear-salted popcorn*

    Yeah, can't wait to hear about your next project you'll work on for two months and abandon in favor of the next project you work on for two months and abandon. Keep telling yourself all those puffed-up lies, wannabe. Maybe one day you'll believe them.

    One thing's for sure, long as you keep trying to cling to your 'corporate brand' we'll make sure everyone knows just what a fake and a cheat you are where others' money is concerned.

  4. #6904
    Quote Originally Posted by MMOIJamesPro View Post
    Well Bodoh I just want to thank you... You DO know what grinding an axe does? It makes it sharper unless of course you break it first which I promise you you won't break me. Your little false accusations and false reporting is having one very good side effect. It's forcing me to take a look at everything and ensure 100% that everything is legit and that I'm going by the books. Regardless of what you say I'm a Game Developer... That's where my passion is, and it won't be broken by random strangers on a forum saying anything different. I got into Game Development so I could create Virtual Worlds where I could interact and play with others... I don't care how many others. As long as the games I create bring in enough money to pay for their continued development and Operational Costs I'll call them a success. And my Games success or failure in my eyes will never be based on what random people who have a vendetta against me have to say about the game. But I have to get going... Got plenty of work ahead of me getting ready for our internal test the end of the month. I look forward to reading what other lies you create about me and laughing about them with my friends.
    Proctor...just stop.

    It seems like you have a need to paint a bullseye on yourself every time you try to defend your...for politeness' sake we'll call it a "track record".

    I have a question for you:

    If you got into game development so that you could create virtual worlds for yourself and others to play in, and you have -yet- to achieve this in any of your near-dozen projects, then which of your games would you consider a success?

    As far as "making sure everything is 100% legit" goes MMOI still isn't an actual, legal company. Is this something you plan to address? I hope for your sake that you're a better lawyer than a game developer.
    Last edited by Taojnhy; 2015-10-16 at 03:37 PM.

  5. #6905
    Quote Originally Posted by MMOIJamesPro View Post
    As long as the games I create bring in enough money to pay for their continued development and Operational Costs I'll call them a success.
    So you can't call anything you've done a success then by your words. You should really think about people have an axe to grind with you instead of just turning it into an "us vs them", that's the same thing ToA does and it doesn't help.
    Quote Originally Posted by True Anarch View Post
    Never claimed I was a genuis.
    Quote Originally Posted by Furitrix View Post
    I don't give a fuck if cops act shitty towards people, never have.

  6. #6906
    Quote Originally Posted by MMOIJamesPro View Post
    Well Bodoh I just want to thank you... You DO know what grinding an axe does? It makes it sharper unless of course you break it first which I promise you you won't break me. Your little false accusations and false reporting is having one very good side effect. It's forcing me to take a look at everything and ensure 100% that everything is legit and that I'm going by the books. Regardless of what you say I'm a Game Developer... That's where my passion is, and it won't be broken by random strangers on a forum saying anything different. I got into Game Development so I could create Virtual Worlds where I could interact and play with others... I don't care how many others. As long as the games I create bring in enough money to pay for their continued development and Operational Costs I'll call them a success. And my Games success or failure in my eyes will never be based on what random people who have a vendetta against me have to say about the game. But I have to get going... Got plenty of work ahead of me getting ready for our internal test the end of the month. I look forward to reading what other lies you create about me and laughing about them with my friends.
    Some people never learn to just shut up and fade into the shadows. All you are accomplishing is getting more negative attention on you are your...'company'. So as long as you find a way to keep sucking in money for Dev and Operational Costs you never actually need to 'finish' anything huh? You are nothing but a really shitty scam artist who ripped people off by taking part in a KS that fleeced the stupid of their money. You have no talent, cannot produce a single game yet you have no problem pretending to be important and someone that is capable of making a game. Just keep digging that hole man, just keep digging.

  7. #6907
    Quote Originally Posted by MMOIJamesPro View Post
    As long as the games I create bring in enough money to pay for their continued development and Operational Costs I'll call them a success.
    Thanks for letting me know about this.

    For a long time, I thought James was the innocent victim, and that Jason was the scum-bag overlord.


    From Greed Monger's Facebook page:

    Quote Originally Posted by MMOIJamesPro View Post
    I want to make something perfectly clear, There are alot of people saying that Jason or my self are scammers... Yesterday Joel and I sat down with Jason and went over the data. We didn't take the time to go over everything from the past 3 years however we went over enough of it to show that the KS Money did in fact go toward the Development of GM. Jason sent us Screenshots of his Paypal statements which suggests that all the money was spent on GM.

    I wasn't made aware of what all the team members were being paid and Jason was paying people that I didn't even know about. There were also a lot of other purchases I wasn't aware of or didn't remember Jason having made.

    Jason has told us not to post the Screenshots publicly so I'm able to release them however we do have them and they certainly do suggest that all of the money obtained through KS did in fact go to where it was supposed to go.
    A couple of months back, Dark Penguin was kicking up a storm, for James Proctor's benefit, on this funding issue, accusing Jason of being a scum-bag who took all the money, and there was no more money left to develop Greed Monger, or money was misappropriated...


    So long as Jason was paying the bills, James Proctor didn't give a damn on it and continued to do con-artist bullshit development on it.
    OMG, the truth came out, after 3 years of bull-shit development work, those dated and poorly developed game on Google Hangout.


    Everything that James did, can be brought on the asset store, especially that nude guy on a Unity default blue screen.


    After all, what does James care? So long as Jason was paying "for their continued development and Operational Costs", all the money on Greed Monger was wasted on fun & fake development.


    Then, when given the opportunity for James to get the license and title for Greed Monger, along with a click-bait investor - the Atavism guy, Jason was happy to dump Greed Monger on James, along with responsibility. Then, James couldn't find another investor -or- sucker to continue sucking all the money, and Greed Monger failed.


    Do you want to invest on Greed Monger? You'll probably lose all your money... since, the developer, doesn't give a damn on deliverables and want money for "continued development and Operational Costs".


    My gut feeling, is James, the incompetent, took all the money. When someone tried to work with James, they could not work with James, and James quickly fired them.

  8. #6908
    Quote Originally Posted by MMOIJamesPro View Post
    And my Games success or failure in my eyes will never be based on what random people who have a vendetta against me have to say about the game. But I have to get going... Got plenty of work ahead of me getting ready for our internal test the end of the month. I look forward to reading what other lies you create about me and laughing about them with my friends.
    Internal test? Dude, what are you going on about..... people who are making actual games have ´internal tests´ every freakin day. You are like Brax, you use terminology to make yourself sound important, but in the end, your ´games´ have shown that you can´t do anything. You are simply someone with Unity that installs other people´s assets and mostly just breaks them. GreedMonger, after 3 years and $100k was less than Atavism.

    ´I am getting ready for our internal test´..... is this like when you had that server stress test planned for GreedMonger, then hid because you couldn´t get it working...oh wait, no you had a headache.. This is the crazy part of this thread, these two clowns have absolutely no memory. it is like Proctor completely forgets he was saying all this stuff for GM the last 3 years... and even in this thread.

    The topic keeps coming back to the same question.. are Brax and Proctor scam artists, or are they just delusional and stupid. Holy crap, after 3 years and then only being able to produce that horrid video in January, someone with even a lick of intelligence would realize they can´t do this. Brax has completely broken everything Teddy put together, but still thinks modeling a cube is ´progress´.

  9. #6909
    Quote Originally Posted by Azrile View Post
    Internal test? Dude, what are you going on about..... people who are making actual games have ´internal tests´ every freakin day. You are like Brax, you use terminology to make yourself sound important, but in the end, your ´games´ have shown that you can´t do anything. You are simply someone with Unity that installs other people´s assets and mostly just breaks them. GreedMonger, after 3 years and $100k was less than Atavism.

    ´I am getting ready for our internal test´..... is this like when you had that server stress test planned for GreedMonger, then hid because you couldn´t get it working...oh wait, no you had a headache.. This is the crazy part of this thread, these two clowns have absolutely no memory. it is like Proctor completely forgets he was saying all this stuff for GM the last 3 years... and even in this thread.

    The topic keeps coming back to the same question.. are Brax and Proctor scam artists, or are they just delusional and stupid. Holy crap, after 3 years and then only being able to produce that horrid video in January, someone with even a lick of intelligence would realize they can´t do this. Brax has completely broken everything Teddy put together, but still thinks modeling a cube is ´progress´.
    I think they are stupid and delusional scam artists.

  10. #6910
    They pretend to be stupid and try to take advantage of you, and play on your piety.


    Once they have your money, it's gone/done.


    The are scam-artists, cheats and liars who prey on the ill-informed, gullible and noob customers.



    They have no interest to make any game at all...


    Quote Originally Posted by MMOIJamesPro View Post
    "for their continued development and Operational Costs"

    This says it all...


    James, Brax, has no care about delivering a game. Both of them are same, hardened criminals who pray on other people's generosity.


    They have no interest to work hard, the art quality is terrible, they have poor coding skills, the models are badly made or very simple.


    They are game developers for life, because they cannot draw, or have no portfolio, .... and it's easy to take advantage of others people's generosity, remotely.

  11. #6911
    Quote Originally Posted by Bodoh View Post
    James, Brax, has no care about delivering a game. Both of them are same, hardened criminals who pray on other people's generosity.


    They have no interest to work hard, the art quality is terrible, they have poor coding skills, the models are badly made or very simple.


    They are game developers for life, because they cannot draw, or have no portfolio, .... and it's easy to take advantage of others people's generosity, remotely.
    Maybe in the past I'd have thought that about Brax and co. But no, they are just beyond fucking clueless on how to make a game and what it takes to make one. Do I think all of the money went to making that demo? Hell no. Do I think money WAS used to make the demo? Yes. That does not make them a 'hardened criminal' but fucking moronic people who shouldn't be trying to create a MMO.

  12. #6912
    Quote Originally Posted by MMOIJamesPro View Post
    Well Bodoh I just want to thank you... You DO know what grinding an axe does? It makes it sharper unless of course you break it first which I promise you you won't break me. Your little false accusations and false reporting is having one very good side effect. It's forcing me to take a look at everything and ensure 100% that everything is legit and that I'm going by the books. Regardless of what you say I'm a Game Developer... That's where my passion is, and it won't be broken by random strangers on a forum saying anything different. I got into Game Development so I could create Virtual Worlds where I could interact and play with others... I don't care how many others. As long as the games I create bring in enough money to pay for their continued development and Operational Costs I'll call them a success. And my Games success or failure in my eyes will never be based on what random people who have a vendetta against me have to say about the game. But I have to get going... Got plenty of work ahead of me getting ready for our internal test the end of the month. I look forward to reading what other lies you create about me and laughing about them with my friends.
    If James didn't care, he wouldn't keep tabs on this thread and blow up at Bodoh.

    I guess we're all passionate game developers, politicians, and singers then?

    What successful games??????

    Too late to start following the books after posting evidence. How is his reporting false?

    - - - Updated - - -

    Quote Originally Posted by Azrile View Post
    Internal test? Dude, what are you going on about..... people who are making actual games have ´internal tests´ every freakin day. You are like Brax, you use terminology to make yourself sound important, but in the end, your ´games´ have shown that you can´t do anything. You are simply someone with Unity that installs other people´s assets and mostly just breaks them. GreedMonger, after 3 years and $100k was less than Atavism.

    ´I am getting ready for our internal test´..... is this like when you had that server stress test planned for GreedMonger, then hid because you couldn´t get it working...oh wait, no you had a headache.. This is the crazy part of this thread, these two clowns have absolutely no memory. it is like Proctor completely forgets he was saying all this stuff for GM the last 3 years... and even in this thread.
    Why does he call them internal tests? It's not like he has shit to test externally.

  13. #6913
    If you fund it, they will waste.

    Ultimately, that's what I think it boils down to. I don't believe they intentionally set out to scam people in the sense of taking money and not making a game, but they themselves are very easily scammed by others with their 'throw money at it and make it work' philosophy of 'game design'.

    You can argue it's a scam in how they misrepresent their ability to develop and produce a game(their track records with others' money speaks volumes, Brax managed to fund a very primitive multiplayer alpha and Proctor could barely make a single player alpha work), but mostly it's incompetence in how they waste it. And then proceed to blame others as the reason they haven't made it work, or else admit they were lying about being seasoned game developers with education no school could ever teach them.

    Either way, at least Brax finally learned to shut up and try to ignore us. Proctor is still very 'butthurt little boy' towards us in his behavior. I hope his attempts to defraud the government are brought to light and penalties are levied against him for it. I know the current attitude of the social sercurity and unemployment agencies are 'cut anyone off benefits if at all possible'.

    Also, another stellar update from ToA talking about doing things that should be blatantly obvious pieces of the design process like they were the first ones to realize their necessity. Yet more pointless fluff being thrown around to make it sound like they know what they're doing in the face of having no real progress at all to discuss.

  14. #6914
    Quote Originally Posted by dextersmith View Post
    Why does he call them internal tests? It's not like he has shit to test externally.

    That's another cooked-up nonsense James put to make him look important.


    Test? What test?
    The Greed Monger stress-test was cancelled months ago.


    Jame's code is so terrible, Greed Monger would have been finished months ago, if not for his incompetence and idiocy.

    - - - Updated - - -

    James has a whole section on this site:
    http://mmofallout.com/tag/james-proctor/

  15. #6915
    I just want to know what an internal test is. Seriously, I go into play mode at least every hour, sometimes every few minutes. At least every couple days I do a stand-alone build and test it on laptop.

    I must not be a very good developer, because apparently these ´internal tests´ I am doing are things I should be scheduling a month in advance and announcing on forums.
    Last edited by Azrile; 2015-10-23 at 09:04 AM.

  16. #6916
    Quote Originally Posted by Azrile View Post
    I just want to know what an internal test is. Seriously, I go into play mode at least every hour, sometimes every few minutes. At least every couple days I do a stand-alone build and test it on laptop.

    I must not be a very good developer, because apparently these ´internal tests´ I am doing are things I should be scheduling a month in advance and announcing on forums.
    Indeed, I remember when I used to make maps and mods for half life. I would run the map after half an hours work or so. Hell even for that f2p alien swarm I made a fun map and would test it every hour after adding things like a lift (seriously why did the level move and not the lift xD). I must be just bad for thinking you want to test changes you do every now and then and tinker around with it. Seems I am not alone.

  17. #6917
    I would make test-cases and run time automatically.
    I also have QA here, who does a ton of testing, on a daily basis.


    I would get a chewing if QA found a ton of bugs. I would spend days fixing bugs, especially the networking bugs/issues.
    QA would do, like 50 rounds of QA, where all the bugs gets fixed and whittled to nearly-zero bugs.
    I would fix as many game-bugs as humanly possible during that time.


    Some of the bugs are regression bugs, like adding new islands, new code, new buffs or stats and something broke.


    I can remember back then, we had a huge test-script and test-cases where they would test each feature of Ultima and Wing Commander before it goes release.

    It would be super-costly to ship patches in those days.
    You have to ship updates to customers at your own expense.

    Imagine making 7 diskettes (Ultima VI)* and then having to re-ship 7 diskettes to all your registered customers.

    * Anyone filled in the registration form to send back to Origin Systems?
    * If I remembered, it is 6 diskettes and 1 save-game diskette.

  18. #6918
    Quote Originally Posted by Azrile View Post
    I must not be a very good developer, because apparently these ´internal tests´ I am doing are things I should be scheduling a month in advance and announcing on forums.
    No, you're not. See, while you're wasting time coding the game, a good developer is out there building hype for the game, drawing investments by making a big deal out of the creation process and making sure potential customers are fed a steady diet of technical jargon and buzzwords that sound very professional and official. You also have to have a constant dialogue with all those foolish naysayers who keep pointing out petty details like lack of any solid programming progress so you can properly establish your corporate brand.

    After all, gamers don't want games. They want to believe in your dreams and concepts, so they can hand you money for the boon of you deigning to share them.

  19. #6919
    Quote Originally Posted by Azrile View Post
    I just want to know what an internal test is.
    I'd guess pizza party for one.

  20. #6920

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