Ok, they need to think things through. Last year Teddy started in February, and by January of the following year they had Demo Island..which was nothing but a premade map you could walk around in, as a human or a spider. They had ´collision´ combat, which is to say they had auto-attacks working, they had cutting down trees, and they had a really primitive building system. That was Teddy, a guy who knew how to use Unity.
Now they have 2 guys who never made a game before, and they are back to the phase where they are still working on the character controllers.. Basically they are at where Teddy was when he first started.. and they now need to learn all the Unity stuff to even get started.
They will not have Demo Island remade until NEXT Christmas.. as in 18 months from now. It took them months to even upgrade to Unity 5.
Myobi, we have all the stuff from their old forums, they can´t delete it.
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I never got the client, I watched enough live-streaming to know what they had in the game.
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he is similar to Talon that they think the hard part of developing a game is coming up with ideas... and once you have all the ideas, you just snap your fingers and the game makes itself. Of course the same is true of Brax... twice now he has made roadmaps that look like something someone who has never made a game thinks is what needs to be done... oh wait....
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Hard to say, i think they were using Atavism. I didn´t notice that stuff persisted on their servers, so it is possible they are just using photon or Unity Networking. They had a volunteer from their forums doing it.. not sure if he is one of the guys that stuck around.