Camouflage is getting an interesting twist to it in W.O.D. With the new Draenor Perk system, all hunters will have "Enhanced Camouflage" that will allow us to regenerate 3% of our health ever second during Camouflage's duration. Awesome! Great uses for questing/leveling and some good recovery in-between the skirmishes in a BG environment. It most likely also has many other uses that I have not named here, but my point in bringing up this topic is the additional perk Survival hunters get: Improved Camouflage
Camouflage no longer breaks from dealing or taking damage.
So... does this mean that we (as Survival hunters) can cast Camouflage and continue on with our business, while regenerating 3% health every second? I know Camouflage only last 6 seconds while we are in combat, but that adds up to 18% health gain (over 6 seconds) and on a 1 minute cooldown. That's some serious self-healing. In addition to Survivalist, that's even more self-healing.
This has great implementations in both PVP and PVE. Not sure if this will be that extra edge Survival hunter's need to be successful in arenas, but it definitely helps.
Can anyone that is testing a level 100 hunter confirm this?