Ok, so enchants are finally out.
What do you guys think?
Ok, so enchants are finally out.
What do you guys think?
Hopefully i can turn weapon enchant effects off.
They've actually been known for a few weeks :P
They all look pretty cool though, I like the crit effect one, wonder what the proc rate/icd is of the "sometimes refresh" effect.
I like them. I do wonder about the bleed one though. Seems kind of out of place and I doubt it will scale well.
I wonder for duelwield - choose 2 out of 3: crit/haste/multistrike
For fury? And for other classes? DK, Rogue, Enhancement?
There are no offhand item enchants, shields, lantern bullshit you carry around, etc.
I doubt highly that it affects weapons unless they just make things unable to proc from offhand (which has implications for attacks that hit with both weapons, etc, all in all I dont see it happening).
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Well the idea behind enchants and everything else is to have less impact on your play and to affect secondaries so I think they got it. The numbers are pretty high though.
Mark of the Thunderlord looks good. It'll be interesting to see the proc rate on it. Early expansion the blood thirst increased crit will be nice to aid in it extending. Some of the others are pretty underwhelming, -- the haste one as usual.
Last edited by Masta C Boyd; 2014-06-30 at 11:05 PM.
I can't seem to find the enchants, where did you guys see them?
Wonder if there will be a new pvp only enchant
Okay, that's what they do. I'm more interested in what they look like!
Are the particle effects ingame yet?
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Part of the reason is that Battlegrounds are like ducks.
Surprised to see it's not just Increase Strength by X for X seconds, but I agree the crit one looks delicious.
I can see the Crit enchant potentially being the most potent for us. Again, scaling might change it so that has yet to be seen, unfortunately making most of this is conjecture.
Also, I am not sure about a Haste proc for us...
i can see dual wield classes doing very well early tier in WoD with that crit one, unless they make it so someone with twice the melee attacks doesnt have twice the chance to re-proc.