On the character info section in the achievements UI, it has things like biggest hit dealt, biggest heal cast, highest crit. Well, obviously with our ilevels being so high, the numbers will be too. However, with the incoming stat squish, the numbers we are able to deal will go far below that of whats on that little character information screen. How to you suppose the are going to handle that? I mean, lower stats means less dps / healing which translates to lower crits and less healing / damage per hit. That screen will so unreliable and wrong that it'll just look silly.
The stats section has always been unreliable and wrong, so nothing new. The highest damage dealt is from some vehicle quest or other anyway so doesn´t reflect any performance whatsoever.