We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
Personally I wish Blizzard would step up their storytelling. There's lots of diverse characters in their games they just don't utilize more than a handful of characters at a time which makes almost all their characters feel really weak and absent from the game's reality and the ones they do use gets their character motivations pinballed around like crazy.
And I guess they could make more practical female armor but, eh.
TBH once you market most things, especially mass market; they lose a lot of artistic integritySee: Classical artworks are described by their value more often than their artistic merit. See: The majority of the music industry. Hollywood.
That isn't to say there is no art to be found in those places.
If Roflcopter69 did in fact ruin Illidan's plans, why shouldn't that be acknowledged. I can name Link BUTTZ! in Legend of Zelda and have every character call me BUTTZ! for the entire game. BUTTZ! saved Hyrule. My character, and my in-game accomplishments as that character are acknowledged by NPCs in the game world. WoW has never done that, and quite frankly it's kind of dumb.
You know, I've never understood why we call different character species different races. Either way it's still dumb that all main human characters share the same skin color.Skin color eh? I see green, purple, brown/tan, blue, gray. More colors than there are on Earth.
You are forcing people to change their view, the very act of which is hippocritical of the argument you are trying to support and garner support for.
you want people to view the world YOUR way, and then bicker When people refuse to do so. You cannot change people's minds for the sake of changing them, people must come to change their views on their own, video games and the industry in general are no exception to this rule.
it's called indoctrination, which is exactly what you wish to foster here, and no person of reason will ever support it.
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
It does not matter at all but you are mentioning like combat when I am more about flavor text.
There is a lot of flavor text, a lot of story in wow, and most of it is the same. Breaking that up a little isn't too bad. Maybe cause the subject matter is unattractive but opening the door for different story makes things more exciting or can.
It's like when Lor left silvermoon and actually started acting like a serious leader, that was an exciting change that was heralded by a lot of player QQ. Remember the jokes about, "who is that guy"
"If you want to control people, if you want to feed them a pack of lies and dominate them, keep them ignorant. For me, literacy means freedom." - LaVar Burton.
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
It's a series of books (14 of them) all 600+ pages long or so, involving an epic fantasy world. The first 3 books are awesome (they all are tbh imo) but at the start of the fourth books some of the main characters head seperate ways, more secondary characters have been introduced (and aren't dead yet) and so the book has to split its focus several ways. THe result is by the end of the book, much less time has passed, the same amount of "action" but spread over a much larger area; I think book 7 or something covers about 2 or 3 days of "in world" time. The pace increases again by the end but there are definately moments in the middle of the series where you are tempted to "skip this bit" and get back to a plot-line you're more intrigued by. Makes for great re-reading though as a result.
But yeah if they gave equal attention to all the B-list WoW characters we'd have enough time for them to say "This is Moira, she's the head of the Dark Iron Dwar_ and this is Thassarian he's like a Death Knight leader or some shi_ and this is ... etc. etc."
typical blizzard email "WE KNOW AND WE WILL TRY BUT NO PROMISES"
lame. whats so hard about saying sorry and working harder. no need to defend your position over the topic when you are bleeding subs and this guy wrote a novel to explain it.
Well they don't have to use all their characters at all times but focusing on a bit more than just the same old faction leaders (and then ignoring most of them) would be a start. They could also make some of the NPCs in the quests play a bigger role in the expansion. If they're making a new character there's nothing stopping them from making it a female character or a different colored one, most people wouldn't really notice, and unless they're actively highlighting what that person is it wouldn't really be forced either.
I find it funny how people in this thread post like adding diversity to your game somehow makes the story less fluid or harder to write and that it takes away something if a character is something else than a white male.