Classes
Problem is, you will want to fill in as many gcds as possible. Playing the #waiting game for resources is bad design.
Your first statement is mostly true, assuming that's optimal DPS. Second is only sometimes true; see Rogues/Ferals. (
Celestalon)
Watched energy while waiting, and inevitably was around 40-45 energy when I needed it (sometimes as low as 30-35).
Sounds great. (
Celestalon)
Death Knight (
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Talent Calculator)
with removal of HS/BS, what are blood DKs spending their blood/death runes on?
Pestilence (which is actually a merger of Pestilence and Blood Boil). (
Celestalon)
Druid (
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Talent Calculator)
what's supposed to give mana back as boomkin, was doing signle target and went oom? What did I do wrong?
They should never run OOM doing just DPS. Mana regen for them is all passive now. (
Celestalon)
Hunter (
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Talent Calculator)
Don't normally like posting these but http://t.co/TLmiyDCqoa any thoughts on that suggestion?
We're raising Lock and Load's duration to 30sec, and giving Survival an additional 10% baseline multistrike chance to help. (
Celestalon)
More charges and a longer duration will be great though. Concern is just that you almost cant hold them without dropping DPS 2/2
It will be a slight *sustained* DPS loss to pool them, in exchange for a significant *burst* DPS gain. (
Celestalon)
Monk (
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Talent Calculator)
Ascention and haste are far from solving it. we had the same problem in first tier of MoP with 40 energy jabs
Not being GCD capped is not a problem for an energy class. Energy classes should generally be Energy-capped, not GCD-cap. (
Celestalon)
Paladin (
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Talent Calculator)
Can we expect any changes to Seraphim soon? Currently it is by far the weakest level 100 talent choice for Ret.
We'll get to it in tuning. (
Celestalon)
Warrior (
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Talent Calculator)
With you having to cut down a warrior ability for rage dump why was HS dropped and not WS.
Because cutting WS and not HS results in a ton of deadtime in your rotation; feels extremely slow. (
Celestalon)
Challenge Modes
How about disabling sockets or at least make gems scale as well ? Raid gear was overpowered for CM b/ce of sockets, vs 463
Yep. The way sockets work in 6.0 (optional bonus property) means that we can solve CM power creep from gems. (
WatcherDev)
Is this implying "bonus" sockets will be disabled in CM's? What about other bonuses?
Right, gems won't count towards CM stats (like how the Sha-touched gem didn't in 5.x). (
WatcherDev)
PvE
Is the buff for soloing old raids coming in the Pre-Patch 6.0? #Warlords
Yeah, it's not a "buff" so much as a core change to the combat ruleset for fighting lower-level creatures. (
WatcherDev)
Will Mists lvl 93 bosses be effected by this when we are lvl 100? So we can solo Mists raids?
No, Mists endgame wasn't squished. Some will likely be able to solo Mists raids at 100, the way some can solo Cata raids now. (
WatcherDev)
I expect the solo ability to remain consistent: harder the closer you are to current cap, easier the older it is
Yes, goal is for everything to feel exactly as if no squish ever happened. (
WatcherDev)
PvP
The CC damage threshold on beta is much smaller than live. It reminds me of Wrath which I enjoyed. Is it going to stay this way?
Yes it should (
holinka)
Lore
-game lore is often debated, but can this be cleared up? Tides of War=No prisoners/civies is wrong or was it lvl designer choice?
The Theramore civilians may not have come from that battle. They may have been captured in S. Barrens or Dustwallow. (
DaveKosak)
Will we find out what made Khadgar de-age and have Atiesh? Is he “our” Khadgar?
Not de-aged. Just freshly-shaved. (
DaveKosak)
Amazing how much better Azeroth razors are than Outland! I guess Fel Iron can’t get that close
Haha "First blade lifts hair, second blade cuts it, third blade sears and cauterizes flesh for an incredibly close shave." (
DaveKosak)