Originally Posted by
Dukenukemx
So are yours, but you don't see me complaining about it.
And yet to some degree you agree with me.
Good, then maybe Paladins can get a mobility gap closer.
P.S. Battle Fatigue exists for a lot of reasons. Mainly because healers are too good. Instant cast spells maybe just a minor part of the problem, but it was a problem.
Until open beta, you won't know how things will play out until then. Obviously the developers believe that Holy Paladins are going to be so strong that giving them cast time in abilities was the best way to nerf them. It's not like Blizzard hasn't done that throughout MoP.