the boss seemed to stop healing tanks, for the last 30% and the boss gain more dmg the closer he is to dieing, so i wouldn't say it's undertuned for "normal"
the question is what ilvl are peole compared to what you can have the first week? + some normal mode/ lfr gear
sigfh they even recycle bc bosses as well... this is the most filler and uninspirational expansion ever. On the other hand bc was the best time so can't complain. 10/20 would buy
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also hyve stopped promoting your kids voodoogaming community/channel? Wow about time, were'nt you like a game developer, than a student, than a lower grade student?
Or because it makes sense that he would be there. Going to a pre-Outland Dreanor means that some of the characters (particularly those who were Dreanor natives) will be there. Also, you seem to be forgetting that there is a whole raid there...he is just the first boss of it.
Ignorant statements like yours are the bane of the community.
There is a thin line between not knowing and not caring, and I like to think that I walk that line every day.
You're sighing at this? Really?
Gruul is the gronn overlord which are native to Outland.
Gruul is the father of 7 other gronn and speculated to be the first gronn.
On the Burning Crusade teaser site Gronn were once described as immortal demi-gods.
Draenor is Outland before Ner'zhul fucked it up with portals.
Taking all that into account I really don't know how anyone can expect Gruul to NOT be there.
It's Draenor, of course we're going to see the return of some of these guys, though I am shocked that the Cho'gall model got updated. I'd rather not see him again.
You seem to have a thing for me, don't you? I switched from that website months ago like I said, it was part of my course requirement and I asked in the Request a Signature thread over a week ago for a new signature, so yeh ...
Nice try kid.
From watching some streams last night that did Gruul, aside from having to deal with the debuff of his swipe ability, tactics wise Gruul was pretty easy on heroic, which is to be expected I guess since it's the equivalent of normal and Gruul is one of the entry level bosses. You can compare spreading of the stacks a bit to doing Brutallus in sunwell I guess.
The only thing of note was the soft enrage mechanic that is still in there where he gets more dmg as time goes on so with the new healing model the DPS needs to be on point because healer mana pools were depleting rapidly when the end of the fight was getting closer.
The Shatter thing isn't in the fight at all yet afaik, he just has an upgraded cave in mechanic which seemed pretty easy to avoid once you understood the pattern.
Gruul being easier compared to the difficulty in BC also makes sense to me. Draenor Gruul is younger and less experienced while people killing him now are more experienced.
Well the fight was quite a bit undertuned wich is to be expected on the beta. My guild managed to get in 23 guys that were succesfull against the load bar boss. Best try was around 24% for a few reasons.
Blizz said they limited our dmg to smth like 75% of what we'd normally do and also we were all from EU so no copied caracter from live was available. It ofc had some visual bugs like rockfall not being visible from half the angles and that cone attack in from of him to wich i forgot the name had it's viaul indicator wrong. Basically he was attacking with it where he was facing not based on the ground animations wich obv was pretty easy to not have a problem with
I love the recycled none sense people are saying. Draenor looks and acts nothing like Outland. And gruul was a fan favorite and the only rehashed raid boss in the first 25 to be released. Relax on that stuff
In terms of the fight I wonder what will make it mythic? Hopefully a new mechanic added and not just harder hitting abilities.
Yes, there is (btw if you have beta, you can go through the dungeon journal and find them. Most bosses have extra mythic mechanics, even if the markers aren't in yet showing they are mythic mechanics due to not being there on other difficulties)
He has Flare: Inflicts 100k to players within the blast and hurls a fiery flare into the distance. This flare inflicts 100k fire damage to those it passes through and increases their fire damage taken by 20%.
even in beta he has the name gruul and right under it says its a place holder model. but by all means over look all that and keep the bitch fest going, its what makes mmoc forums entertaining to readOriginally Posted by Blizzard Entertainment
I feel like I should know what that track is you're playing. Kinda sounds like a classic 90s house tune.
Otherwise looks like a fairly standard boss, kinda boring fight to watch. Makes sense from a lore perspective, even at his most powerful in TBC he was still an entry-level boss so he should be even less difficult this time around now that he's under the Iron Horde bootheel.
They have addon support now for the beta?
Yeah, I mean, why would Gruul be there in the first place? It isn't like we're going back in time or an...y...thing...
To everyone else: This is the first raid test (well, technically second, by a few hours) of WoD, so don't expect it to be properly tuned or bug-free.
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
Looks like a very simple ease into the raid. No particularly difficult looking mechanics at least.
Steve Irwin died the same way he lived. With animals in his heart.
Gruul wasn't even difficult in TBC. He literally had one mechanic that most people had to actively deal with, along with a falling ceiling mechanic.
Also have to remember that the central focus of raid difficulty in WoD will be Mythic mode, which is static 20man. So the size of the room for a 10man really isn't significant anymore. 10 mans have always been easier on spacing issues since instances have always been designed with 25 people in mind.
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You haven't been paying attention to beta I'm guessing. There are tons of new models, mechanics, zones, artwork, and storylines.
Pretty much the only thing reused are the names of some places in-game, and Gruul.