I don't even know what they could do with sub-classes. Also, I would have preferred player housing over Garrisons because it's not player housing, it's a completely different thing. Player housing gives me an optional thing to decorate a room with useless crap that I can have fun with for hours doing piss all, while Garrisons are claimed to be optional yet will be HEAVILY involved in WoD to the point where they're mandatory (just like early MoP dailies). Seriously, I only played beta for a few hours yesterday, and the benefits you can reap from these things are absolutely ridiculous.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Well the quest chain could start around 50-60, and it would be cool if you learnt end-game stuff like ignite from it and then our mastery would just increase that. Doing it like this would make the level at which Combustion is learnt to have a bit more sense.
Like old class quests had good gear as the reward, and they were loooong thanks to how expensive mounts were.
Last edited by Deztru; 2014-08-18 at 05:47 PM.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
If these players are providing actual information and insight instead of diffuse blah, yes. The latter is also the key ingredient of your whole post, by the way. You've managed to miss/ignore the whole point of what I said. But who cares anyway - I don't. Forget I said something and carry on.
I've always thought it would be cool if mages had three new specializations:
1) Would be the classic damage with a combine use of arcane/fire/frost.
2)Would be the use of magic and melee attacks(like a spellsword).
3)Would be use of magics to heal allies. I was not a huge fan of rift, but I did love healing on my mage.
Rhonin being one of my favorite lore characters and was very good with a sword. I would love nothing more than to be able to cast from a far and be able to finish an opponent up close. This will never happen, but it would be something new and fun.
Yup, I provide literally 0 insight and actual information when I give them 5+ bug reports a day and give them a plethora of suggestions like "Comet Storm shouldn't split damage and be garbage", or asking them why 800k Frostbolts cause 1k Icicles, while here you are doing nothing but trying to derail/flame/whatever a thread based on OPINIONS which is really full of wonderful insight, right? Seriously, please stop if you don't have anything to contribute. You can disagree with us, but you can't try to derail a thread like this; it's pointless.
Would be awesome, but we have ENH shaman which is too much like a Spellsword, unfortunately
I'd kill for time-based or fire-based healing.
Time-based healing would involve things such as Alter Time that, by LORE, would rewind your target(s) back in time to before they were even injured, rather than healing them (though in-game, only a small few of your spells would actually do this, while some would just actually heal).
Fire-based healing I can't exactly come up with a good lore reason, but fire/heat in general is life itself. I mean, we have phoenixes and cauterizing as two examples, as well as Alexstrasza herself being the Aspect of Life, and also being fire-based.
OR, maybe make a healer spec that does both! Time-based for rewinding wounds and Fire-based for healing them!
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Here's a few ideas I could come up with:
- Undo (Time): 3m cooldown. Rewinds the target 5 seconds in time, healing 50% of all the damage they took over the duration.
- Breath of Life (Fire): 30s cooldown. Infused by Alexstrazsa herself, the Mage breathes the flames of life on his/her allies within X yards in front of them, healing themself and all targets hit for Y.
- Protective Ice (Frost): 2m cooldown. Surrounds the target in special ice that reacts upon strong impacts. The target takes X% less damage from the next Y sources (All? Physical only?). Upon expiring, the ice shatters outward, dealing Z damage to all enemies near the protected target.
- Leeching Weapons (Arcane, Passive Aura): The Mage enchants the weapons of all allies within a X yard radius that will radiate healing to their owners upon striking, giving them Y% Leech. (Very low value)
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Aren't destructive fire and rejuvinating(?) fire that Alexstrazsa uses different magics?Originally Posted by Polarthief
Though we could have a HoT like the warlocks pet Imp has.
I'd love it so much. They would obs need to change up the base spells though, and I like the idea of a spellsword more than a Shaman.
Death Knight, Warrior, Retadin, Rogue, and Feral Druid all say hi.
DKs make you not able to kite
Warriors charge, charge, and continue to charge. Also leap.
Retadins go LOLDISPEL x9999
Rogues and Ferals... They speak for themselves.
Fire is still life itself. Also that Hearthstone card that can heal you up to 14 points seems to breathe fire on you.
Except that also hurts you and is Cauterize in a sense, though that does give me a good idea...
Cauterize (Fire, Passive): 5m cooldown (upon triggering). Healing a target with a single-target heal gives them the Cauterize effect for 5 seconds. Should a target with Cauterize take lethal damage, they will instead heal to 40% health and lose 8% health every second for 5 seconds. In addition, the target received 25% extra healing during this time. The effect of Cauterize (both the extra healing and DoT) cannot be reduced or removed (except for some boss abilities) (this is so you cannot weaken/remove the DoT, not even with Divine Shield or Ice Block).
Last edited by Polarthief; 2014-08-18 at 08:52 PM.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
times change, dont dwell on the past
it does nothing
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.