Originally Posted by
Archermit
I have come to the conclusion that WoW can not survive with the model that Blizzard are aiming for!
Now I didn't raid in TBC, I only started shortly before 3.0 but my friend that got me into the game let me follow him around Org one day, I say a hunter in full T6 and I was in awe of him and even more so when I was told what he had to do to get that gear, I wondered could I ever be "that" good!!
Wrath came around and I started to learn more about the game, over the next 2 years I got better and better and then near the end of Wrath, I was that guy on his frostwyrm in full 277 gear (mostly...damn you deathbringer!!!!) and I had players ask me "wow how did you get that gear, I loved it, the attention, the feeling that I was the envy of these players.
Now the current state of the game, where everyone can get to see all content, can get gear that looks the same as the top players, there is no targets anymore!
The game needs "noobs" to see the top players and think, I want to be like that some day!!
If a boss is too hard then tough, you keep hitting your face off it till it dies, that is how you see the next boss, now I am not saying to make it as difficult as TBC claims to be, but harder that wrath! The results of this would be content would last longer, people would not burn out and overall I think people would be happier knowing they always have something to aim for