The very guy who spent the better part of his time on the dev team simplifying the game, because apparently a vocal minority on the forum is a valid source of feedback (here is a question Ghostcrawler: How about you guys actually listened to beta feedback ONCE instead?), is now standing "proud and tall" in the Riot dev team, giving WoW the boot for being "too casual".
I mean...seriously? You do realise that this true for LoL players as well (i wont go so far as calling a bunch of people who require automated systems, snitches and tribunals made up of snitches to keep their own behavior in check a "community"). Because lets face it: The VAST majority of LoL players ARE casuals:
http://lolmatches.com/charts
So LoL is not developed for casuals? What's that supposed to mean GC? Your game is not developed for, or with a mindset towards the millions who pay for your food? Because...yes it is. If not, then explain why so many people of average-and-below skill are playing it. If anyone doubts that I am right, then kindly spectate "high-ELO" games. Its ridiculous what goes on. The people with above-average skill are MAYBE a few thousand, worldwide. Remind me GC, how many progress guilds are there in WoW? Exactly.
But yeah, I had a good laugh reading the stuff. Not at the expanse of WoW I might add.