Hey,
so i have been going through the cc changes in WoD and while there are really a lot one of them caught my attention.
"Hex’s cast time has been increased to 1.7 seconds."
The next thing i did, i scrolled to the mage section to see if polymorph got changed too. And it says nothing about polymorph.
So im wondering, did i missunderstand something? What makes hex so dangerous that it has to be nerfed this way. It already has a cooldown on it (glyph even got removed to shorten it) and it shares the same spell lock with basicly all shaman spells, which makes it highly dangerous when you get interrupted.
I know many abilities got drastically changed, but lets just look at hex and poly now (since they are kind of similiar). Poly that was already better stays, while Hex that was already worse gets even more worse?