Hey all,
After being an avid gamer for the past decade, myself (3d artist) and a buddy of mine (programmer) are taking a stab at creating a game of our own (venturing into the world of RTS games).
I can speak a lot from my experiences of what I think is "fun" (i.e. replay value, multiple ways to solve a challenge, variety of creative game mechanics, freedom, etc.), but I want to get some thoughts from you all as well.
What makes the games you play "fun"? What keeps you playing a game for a long time; or, rather, what makes you put down a game without giving it a chance?
Any input is really appreciated