u need to add that it rewards u well only if u are lucky - for last 3 days i have been geting gear with absolute shitty stats worse then their 630 equivalent i have so if u are unlucky they are just waste of time gearingwise - garrison can give u better gear with much less effort
I've tried 2 of these so far.. and it's embarrassing how poorly we did.
I either suck at this game, had bad groups, or both. I suspect the former.
The daily CM gave you an item box like th current one for 640 gear.
HAHhaa you mean the 60 VP dailies everyone ignored?
What we have now is actually meaningful and rewarding.
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Except that these things are not mutually exclusive. You dont need to stand ontop of your garrison to get items so "waste of time" is irrelevant. the item drops are very rewarding and you're hyperboling a bad case of rng on your part.
IF You DONT LIKE WHAT I LIKE YOU ARE THE PROBLEM WITH WOW!!!!1111ONE Sumed that up for you.
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Better loot for harder 5 man content is what a fair number of people have been asking for. These people may have no interest in large unorganized cat herding but want a challenge with their friends. Not every one plays to raid bub.
READ and be less Ignorant.
Some folks really don't care much about status symbols at all. Frankly, the only armor I thought looked good last time around was the druid set. And this time around, only one of the shields is something I really find interesting looking. But that doesn't matter really.
CM's right now are in a good place because there's something to be attained no matter how you approach them. But once raiding opens, and LFR hits, the only folks who will bother with CM's are medal-pursuers (unless they up the challenge box loot) Pugs will only be brought if it's a buy (if those are even going to be as readily possible as they were in MoP). Already folks are looking for dumb requirements to get in pugs for these things.
Blizzard overdid the difficulty this time. Eventually very skilled players will be able to 4man them and start selling boost. And if you think it was much "Selling CM" spam in MoP, it will be ten times as much now.
PvE is by far the most dissapointing thing about WoD so far. MoP had some flaws, but PvE in MoP was AMAZING.
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The ability to underman CMs in MoP was almost entirely dependent on two things - gear inflation through extra sockets, and increasingly ballsier pulls that maximized Vengeance. The current world best times for CMs are cutting it very, very close to Gold and can only realistically be improved very marginally.
Put very frankly, with the new healing and tanking models, I don't think undermanning CMs to boost people is ever going to be viable, and certainly never more than 1 person by the very best CM groups in the world. You're losing too much just in terms of DPS on bosses that you can't feasibly make up on trash pulls by cheeesing Vengeance like you could in the past.
How to make CMs easy: Don't bring melee. Just another expansion where melee are punished just for being melee.
Take Warlord Zaela. A fixate whirlwind with a large hitbox that only screws over melee. Three adds who all have dragon roar, an 8 yard aoe/knockback that punish melee just for being melee. The dragons that land can cut the room in half with their breath, if a melee is running away from the fixate they can be seperated from the boss and lose all dps time while ranged can just pewpew from wherever.
That's just one boss, another that comes to mind is the worm in Burial Grounds. Why bring any melee when ranged can continue to do full dps during inhales while melee have to stand around holding their dicks
... which, as opposed to simply boosting someone for Gold and having them play their own character, is wildly discordant with the ToS and will get you banned the second it gets discovered.
That doesn't necessarily mean it isn't possible, of course - just that doing it is against the ToS and that most of the CM boosting teams from MoP will stop or have to do it on throwaway accounts.
All rewards fill their own concept, common to them all though (regardless if it's a mere weak upgrade, mount, title or xmog) is that people see it as a token of being awesome and potentially show off something others don't have, in the end all of it is pointless.
Not disregarding that cm's are pretty fantastic as I do them myself every day, just trying to understand where you are coming from with such a narrow comment.
the thing is he is kinda right - blizz could have made it a bit smarter - if any melee in group just automatickly drop 1 puddle in melee - or automatickly put 1 on tank regardeles of melee or not melee in group - but what we have atm and what i experienced 2 melee + 1 tank and all puddles in range miles away from boss - this is just fucked up design nothing else
Well, at least in recompense most melee are miles ahead of of ranged in terms of output during uptime. If mechanics were less punishing in terms of boss uptime for melee, melee would be too good.
The real issue isn't fights like Bonemaw where you can keep up perfectly fine with the ranged as a melee so much as it's some trash packs in a few CMs where the entire floor is literally fire and you can't DPS at all.
tbh i dont care for mogging i got the only set i want for my main but im a mount collector so i done the mop cms for that couldnt giuve a shit if i got gold or not, im happy they are rewarding entry lvl raid gear just for clearing them.
why spend 3hrs trying to clear a cm to get nothing form it, seems pointless skyreach is a bitch as a cm