Originally Posted by
Orly
The amount of people who played before the nerfs and still play now, and the main reason why said nerfs even happened (read: sheer popularity of the talent) all prove you wrong on this one.
Mhm. So just because it wasn't on the blueprints on day 1 but was still added waaaaaay before the game came into existence means they never intended for 2 factions to wage war with each other in a game named WARcraft. Riiiiiiight.
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1. Dks have the worst mobility of all the melee classes, and they can dispel at range to compensate for that. 1 gap closer at 24s CD is less than what every other melee has, and if you argue chains then i'll argue that you either do that or dispel unless you're fresh into combat or fresh out of a CC u just ate fully (aka very situational).
2. Multiple times in a row really leaves you with no damage output for a hefty amount of seconds, unless of course you don't know how runes work and therefore you don't know how dks work and therefore you have no place to talk about this altogether.
3. Since dispeling requires the same runes their main damage abilities require, dispelling a 60k shield would probably help their teammates do more damage more than it would help them, because of what I said at #2. I can either dispel a shield or obliterate through it, not like glad warriors who (used to) do both at the same time.
4. Go play a dk more seriously than a mere alt if you want to be taken seriously.