PvP feedback only thank you
Has Blizzard gone mad? Why are they nerfing the already worst healer in the game? Correction: Second worst because holy priests are just lol can't even see them as a healer.
Disc's need buffs, now. Might as well all reroll shadow at this point there is absolutely 0 reason to play disc (or holy).Some great suggestions
- PoM needs to be instant.
- Renew needs to be usable by Priests.
- PoM stacks should get dispelled per charge.
- Fear needs to be made baseline, 8 second duration 28 second cd.
- Disc needs to gain a 35% increase on all his damaging spells, or be given mana burn again.
- Mass dispel needs to be baseline
- SWD needs to be baseline.
- Silence needs to be removed from Disc.
- Feathers needs to be removed from Disc.
- Spectral guise needs to be removed.
- Shields should no longer be able to crit or multistrike.
- Shadowfiend needs to return mana again.
- Dispell should remove 2 buffs again and cost less mana
- Void tendrils need to be removed.
- Replace all removed talents with really bad filler talents that no one would take.
- Possibly nerf Surge of Light.-Wouldn't complain about that, but I'm not sure how needed it really is.
-Renew is perfectly usable. Just respec to best priest. :P But seriously, I think it's ok for disc not to have a passive heal behind their shields, as that's where your active healing should come in and disc is supposed to be better at preventing damage than at healing it up.
-If you change PoM like that you have to change everything else like that too, Earthshield, destro haste buff, pally fol thingy, etc. Not sure if want...
-28...now that's random. But seeing how "meh" the root is, I'm not sure why you can't just take the fear and there you go? and while there are a couple classes that can get our of it with relative ease, it's still a pretty strong cc once those are out.
-mana burn mechanics were silly, please don't. and why? they already deal quite ok damage for a healer AND heal a bit with it as well. if you want both roll a feral or owl or ret or so I guess. ^^
-mass dispel is baseline? wut? if you mean the glyph, not sure what glyphs disc uses, but as holy I have nothing super exciting to put in there if I face a non-bubble team, so it's not really a big deal, imo.
-but then the druids and shmays are sad because they don't have an execute either.
-I don't get why they got it to begin with, such a random change.
-what's wrong with feathers, for disc specifically?
-true, spectral guise is such a bad spell. it's not like any dot or aoe gets you out immediately anyways.
-why not, every other heal can, what's the difference? next you want dots to not scale with stats again as well...
-there's a talent for that, and while the baseline sf seems like a weird random pseudo dps cd now, mana really isn't much of an issue I feel, with any of the 3 talents.
-dispell is fine, there aren't that many buffs flying around anymore anyways and having a spammable, free dispell (it barely costs mana for it being spammable) is just so good already.
-that or made better. roots are just not good on their own anymore. too much stuff to get out of them. and even if rooted, you still need to get away somehow.
-lel.
-why? you can have like 3 chain procs, yes, that's really good, but you can also have none for entire games. I don't really see it as all that strong in arena. too much rng.Since this was a good ontopic post I'll explain my thoughts to you.
These changes aren't individual, but a "complete package". I want renew back mainly for the dispel protection it provides and to easy the class up a little bit against spread/split damage teams (were Disc really suffers).
The classes you mentioned regarding the PoM change don't rely as much on dispellable buff's as Priests. The only class that comes to mind is Rdruid but they are already too strong atm. Shield needs legit protection, which brings me to the no longer able to crit/multistrike nerf. If shields in its current state become undispellable or at least hard to dispel they will be too strong, by far. Having a 100k shield crit that can't easily be dispelled would be insane and catapult Priests right at demigod status. Shields haven't been able to crit for almost a decade and that was fine all that time.
The fear change is completely warranted. I believe it was 27 second instead of 28 so that is my fault but Priests have always had that fear. Right now every other healer objectively speaking provides more CC on a shorter CD, whereas in the past Priests were taken because of their CC and offensive pressure. This is also why I want to either buff Priest damage or provide them with mana burn again. Don't forget that in TBC and even Wotlk in an RMP or other heavy control setups a Disc would often count as a third dps if left unchecked. This is what made Priests wanted despite their low mobility and relative squizines. The removal of these factors is one of the reasons Priests are not prime for any comp in the current state of the game.
Yes I mean the glyph baseline. Mass dispel is one of the reasons you would want a Priest over another healer. It has always been baseline until now and that was a bad change. We have many nice glyphs, but can't use any of them. With 90% of the teams on the ladder existing out of ret hunter x, druid or Mage teams you are tunneled into using Inquisitor, Mass dispel and Shadowmagic almost every game. This is also why I want Inquisitor (which I meant with SWD) to be baseline. Not the actual execute from Shadow.
Feathers, spectral guise and silence simply don't belong with the class and steer it away from its niches. It makes hitting fears or repositioning too easy. Also in conjunction with the buffs and changes I am suggesting they would make the class simply too strong. Of course silence removal is only for Disc. Shadow has always had it and it's perfectly fine for them to have it.
Shadowfiend needs to give back mana again because Priests (and to some extent monks) are the only classes that really run oom atm. You say dispelling costs no mana but that is simply not true. If you dispel too often you will find yourself short on mana quickly. Priests have always been the main offensive dispeller (always having been able to dispel 2 for less cost than Shaman's purge for 1). This is one of the niches of Priests that have to be reinstated. Maybe not for Shadow though.
Void tendrils in conjunction with the buffed baseline fear would be too strong hence I suggest removing them.
As you can see my changes remove a few talents from the talent tree. If these were replaced with new, strong talents then the changes as I suggested might make them overpowered. My changes are with the current talents in mind not any new ones that might not fit.
With the changes I have suggested surge of light will probably be too strong of a talent hence it being in need of nerfs, I am not sure though on how. I would like to see it more active than RNG based though.That's some solid insight Naraga. One thing I can't help but think though is that if you remove spectral guise the priest will need some other option to have a getaway from melee, because that + feathers is all we got. Any non-dispelable slow largely counters it. If spectral guise is removed and replaced with a freedom-esque spell, then you'll just move priests closer to paladins, and I don't really like homogenization of classes.
Many glyphs being mandatory is something that also needs to be looked at. But I only very rarely have both inquisitor and mass dispel up at the same time. You don't always need to be able to pop the bubble instantly. It's mostly only worth when tunneling a mage or paladin down. Other than that the bubble will always give them the precious few seconds before it's dispelled and an interrupt or CC is applied, so the MD doesn't make as big of a difference then.
I agree on giving disc renew back. It'd fix a lot of the issues we're facing atm that other healers simply aren't. Healers are supposed to have strengths and weaknesses, but I feel that disc might have a few too many of the latter.Let's continue from here, what do you think about the suggestions? Do you have some yourself? Post it!Disc's have freedom currently (phantasm) but can't use it as its tied to fade which we need for aura mastery. Being immobile as a Priest is not a bad thing, it's perfectly normal. Don't let yourself be content with the luxery of feather and guise. Priests are supposed to be immobile, they have always been. Perhaps a self freedom set bonus on pws in line with the one we had in Cata would be fine but not more than that.
And regarding mass dispel. usually I can get block or divine shield down with less than a second of uptime because I preemptively cast it. But even if I don't, it's always good to have it in case you want to swap to them. Don't forget you can also dispel cyclone with it.