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  1. #121
    The Lightbringer Razael's Avatar
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    Quote Originally Posted by Nyres View Post
    So what your saying is you want your character to kill multiple elder dragons, face huge threats but still be challanged by a couple of lowly bandits? That's why I cannot get behind this no level cap increase thing or the level scaling in GW2 your character has no sense of becoming a better fighter your only told you are because you got the option of picking X skill even though its useless to the meta.

    There is no joy always being forced to be near on par with creatures you fought nearly 3 years ago IMO. With other MMOs you get a sense that your character is stronger, that they can do more, that they have improved upon their skills since they first stepped foot in their first raid.
    Hows that any different than having defeated Kil'Jaeden, the Lich King and Deathwing, and then on the next xpac be challenged by Orcs wearing Iron like it never went out of fashion? The only thing that changes is you don't get more "levels".

    Now don't get me wrong, one of the things i love with WoW is going back and solo running stuff like Molten Core, Blackwing Lair, BC Hc Dungeons etc and i also love the feel you get when you finish a zone and move on or get moar ilvls. But GW2 is a different breed of game.

    The level downscalling keeps all the world more or less "challenging" which was what GW2 set out to do. It keeps , a level 5 Centaur from being too easy compared to a level 55 centaur. They are both centaurs, they use the same model and weapons, they seem as big as the other, so immersion wise, GW2 does it best.
    Last edited by Razael; 2015-01-27 at 12:47 PM.

  2. #122
    Quote Originally Posted by Meledelion View Post
    The problem is that you look at "what drives a (high-end) raider" and not, "what drives someone who plays wow" they are not substitutes.
    So what motivates someone who 'just plays' WoW (or any other game with a gear treadmill)?
    I've been trying to get back into that game for 2 expansions now but I un-subbed after a month or two because it's just god awful if you're not in a guild with good players.
    - Super-average players don't even care about items, they go around questing, exploring, achievement hunting, levelling a hundred alts.
    - Average players do daily quests and LFR (everyone hates LFR regardless of what your goals are) so they can increase their iLvl so that they might get into a PuG raid where they wipe on the second boss until everyone rage quits. It's absolutely miserable.
    - Raiding guilds (normal, high-end and everything in between) want items for the reasons in my previous post. So they can show off and be ready for the next tier (or the next difficulty scale).

    What I personally gather from it is that the constant item level increase is just bad for the overwhelming majority of the players. Of course they've been conditioned to think it's a good thing but it's really not.

    The RNG-loot system is probably the biggest contributor to keeping subscriptions, imo. Most people have at least a little bit of OCD to varying degrees, and the "You only have one shot at this, once a week" system keeps them hooked (myself included).
    If a game successfully implements such an OCD-hook they'll most likely be able to keep a stable player base.
    GW2 started something similar with the Collections tab and the RNG-hunt for organs and such to complete a set, and I must say I think it has some potential.
    Last edited by nevermore; 2015-01-27 at 01:43 PM.

  3. #123
    I honestly don't know, I always was in pretty serious raiding guilds, but I remember that at that time the ratio of Raiders/Player was something like 1/7.

    A lot of people seem to think that they need current gear to beat the current boss, so I can imagine that for them it seems like more gear = more content (which ofc is stupid as hell but hey). This means that they treasure gear as the key to seeing more content.

    Many people just seem to level countless alts, I even knew of someone who did nothing but fish (I wish I was making this up).

    So all in all I think that the majority of raiders (aka the "casual" raider) indeed are in it for the gear treadmill, while the people who play on a slightly higher level are in it for the prestige and what not.

    Also note that I'm one of the biggest anti-geartreadmill advocates there is but it's important to compare your experience to that of the general audience and then the general population. A super GM in chess might find a game interesting due to it being off-book with deep calculation, while a normal club player may find the midgame tension most exciting and other chess players only care about the synopsis. (This is one thing that frustrates the crap out of me in any game, super high skilled people know a game inside out but devs only listen to the biggest audience so all they make now are "synopsis-games").
    In most cases, I understand the other side's viewpoint and how they came to it, but cannot tolerate their stubbornness to not see mine (the right one).

  4. #124
    Quote Originally Posted by nevermore View Post
    So what motivates someone who 'just plays' WoW (or any other game with a gear treadmill)?
    I've been trying to get back into that game for 2 expansions now but I un-subbed after a month or two because it's just god awful if you're not in a guild with good players.
    - Super-average players don't even care about items, they go around questing, exploring, achievement hunting, levelling a hundred alts.
    - Average players do daily quests and LFR (everyone hates LFR regardless of what your goals are) so they can increase their iLvl so that they might get into a PuG raid where they wipe on the second boss until everyone rage quits. It's absolutely miserable.
    - Raiding guilds (normal, high-end and everything in between) want items for the reasons in my previous post. So they can show off and be ready for the next tier (or the next difficulty scale).

    What I personally gather from it is that the constant item level increase is just bad for the overwhelming majority of the players. Of course they've been conditioned to think it's a good thing but it's really not.

    The RNG-loot system is probably the biggest contributor to keeping subscriptions, imo. Most people have at least a little bit of OCD to varying degrees, and the "You only have one shot at this, once a week" system keeps them hooked (myself included).
    If a game successfully implements such an OCD-hook they'll most likely be able to keep a stable player base.
    GW2 started something similar with the Collections tab and the RNG-hunt for organs and such to complete a set, and I must say I think it has some potential.
    I'm not really sure why people like gear treadmills. I played wow since launch and I stopped around the time the third expansion came out. I've always been a casual player so I only got to level 58 (60 was max) in vanilla. When tbc came out I didn't care about re leveling and getting gear much because I wasn't max before. By time the third one came out I was sick of having to grind for the best pvp gear again just so I could do well in pvp.

    I think a gear treadmill is more enjoyable to someone is constantly playing a game. There are a lot of things I like to do so I can't justify putting that much time towards a game. I would have to stop working out, playing guitar and going out on weekends to compete in a gear treadmill. Then again I am waaaaay casual, I've been playing gw2 since launch. So far I have 1 level 80 and I'm not even close to getting a legendary (I've been saving up stuff the entire time too). I just barely got all my ascended amulet, accessories and rings. I can't even fathom how long it is going to take me to get the armor/ back piece lol.
    Last edited by worprz; 2015-01-27 at 05:00 PM.

  5. #125
    The Lightbringer Razael's Avatar
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    One way to get me to play a Revenant would be to allow them Dual wielding of swords, so they can "channel" Shiro Tagachi spirit . Make it happen Anet ! =p

  6. #126
    I can get my Revenant to level 56 via scrolls and tomes.

    Just need 24 more..
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

  7. #127
    The Lightbringer Razael's Avatar
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    Quote Originally Posted by zito View Post
    I can get my Revenant to level 56 via scrolls and tomes.

    Just need 24 more..
    Im on the process of collecting those myself. Got the insta level 20 scroll + 2 of the others.

  8. #128
    I got like 1000 scrolls so skill points will never be a problem.
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

  9. #129
    Is there any way to get the +level scrolls predictably? I only recently noticed that I had some in my bank but for the life of me I can not remember how I got them or where.

  10. #130
    Quote Originally Posted by Fencers View Post
    Is there any way to get the +level scrolls predictably? I only recently noticed that I had some in my bank but for the life of me I can not remember how I got them or where.
    Season 2 gave me a couple. I think the only way to farm them effectively is PvP. Other then that they usually give them as a reward with the new updates.
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

  11. #131
    Quote Originally Posted by zito View Post
    Season 2 gave me a couple. I think the only way to farm them effectively is PvP. Other then that they usually give them as a reward with the new updates.
    Perhaps that is where I got my scrolls, the LS. I did all of LS 1/2 but I don't really notice loot in this game for some reason.

  12. #132
    http://wiki.guildwars2.com/wiki/Tome_of_Knowledge

    Mostly PvP, daily log in, festival events and S1 and S2
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

  13. #133
    Scarab Lord Karizee's Avatar
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    Valar morghulis

  14. #134
    Scarab Lord Kickbuttmario's Avatar
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    is jeremy jahns still doing the music?

  15. #135
    I'm excited, though I can see myself getting sick of all jungle all the time.

    I'm interested in this other specs, like druid.
    3DS FC: 1177 - 7882 - 6112

  16. #136
    Herald of the Titans Vintersol's Avatar
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    Quote Originally Posted by sergel02 View Post
    I'm excited, though I can see myself getting sick of all jungle all the time.

    I'm interested in this other specs, like druid.
    I'm also not a big fan of jungle themes, but the preview looks amazing.
    It's high noon.
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  17. #137
    Scarab Lord Karizee's Avatar
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    Today's blogpost about Heart of Thorns.

    https://www.guildwars2.com/en/news/j...art-of-thorns/
    Valar morghulis

  18. #138
    Quote Originally Posted by Karizee View Post
    Today's blogpost about Heart of Thorns.

    https://www.guildwars2.com/en/news/j...art-of-thorns/
    So, adventures...
    As a result, you may see some activities you heard about before the launch of Guild Wars 2 make an appearance as adventures
    Does that include polymock and other activities?

    Quote Originally Posted by Ryngo Blackratchet View Post
    Yeah, Rhandric is right, as usual.

  19. #139
    Quote Originally Posted by rhandric View Post
    So, adventures...

    Does that include polymock and other activities?
    The first thing that came to my mind were bar fights and the shooting gallery.

  20. #140
    Quote Originally Posted by worprz View Post
    The first thing that came to my mind were bar fights and the shooting gallery.
    I did forget about all that. I think polymock should be a priority imo. Give life to otherwise useless pets.
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

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