Originally Posted by MMO-Champion
So lets chat. Ive got a movie coming out next year; WARCRAFT. Its based on a computer game of the same name but its pretty unique. We're trying to work out how best to let people who don't play the game know that this is a film they'll genuinely want to see. You know as well as I do, game to film adaptions have a checkered past, but Im proud of this beast. It's unique. Its something special. (
ManMadeMoon)
Tricky. Want to let the people who grew up with Warcraft know we are doing right by them & welcome those who don't know it at all! (
ManMadeMoon)
Well how far from the game does it lean? Is it a very loose adaptation or would fans find it rewarding on a different level?
Definitely the latter. (
ManMadeMoon)
Any worry long time Warcraft fans will be disappointed by any changes made to the movie?
I don't think so... But more importantly, Chris Metzen and the gang have worked with us right from the start. (
ManMadeMoon)
definitely for female audiences like me, not into games, don't even suggest it's a video game.
Agreed. Do you think the title itself would be held against it though? "Warcraft?" (
ManMadeMoon)
Can you say anything about how much is live action vs CGI?
I would say that we fit somewhere between Planet of the Apes, Fellowship of the Ring and Avatar. (
ManMadeMoon)
So many action films these days too, if trailers are just mash ups of attacking I imagine it might feel just like any another
Agreed. (
ManMadeMoon)
I take it you're looking for the best way to convey the uniqueness and specialness w/o giving the game away, then?
Yes. But there is a central conceit we're sharing right from the start. Its a story told from two sides. (
ManMadeMoon)
Thought Guardians of the Galaxy trailer did a great job telling non-sci-fi fans it was a film for them too. Good guiding star.
deffo worth a relook at how they did it. (
ManMadeMoon)
As a non-player, I wouldn't want to feel alienated from plot by trailers assuming audience knowledge of warcraft
VERY sensible. (
ManMadeMoon)