Armory Stats - Highmaul and Blackrock Foundry
Today we are taking a look at the Highmaul and Blackrock Foundry achievement completion rate of players. The data used today is a sample of 6.1 million characters from 3.1 million accounts. We also did this for Siege of Orgrimmar during of Mists of Pandaria, which you can see here.
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Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
Time pressure and sports (i.e. the clock ticking down). Some video games have it, some don't (e.g. WSG vs. AB). What do you think about it? (holinka) It makes more sense in 1v1 sport like tennis. Otherwise turtling. Think football during the final 2 minutes of a game(spiking)
yeah or basketball where they pass the ball around for 20 seconds. (holinka)
It does have a timer, 15 min, which I personally think is way too short, I'd like longer games.
20 in RBGs though. (holinka) it's also 15 in wargame tournament rules unfortunately. Slightly skews rbg tournaments
Sounds like a bug. (holinka)
Misc Besides WoW PvP do you watch any other E-Sports?
I have enjoyed watching Smash, League, Counter-Strike and Heroes. Only scene I follow besides WoW is Heroes. (holinka)
Heroes of the Storm - Tomb of the Spider Queen
Blizzard released an overview video of the Tomb of the Spider queen map added in the latest patch.
Those statistics are pretty bad imo, Wowprogress can give you a better view on raiding stats.
Wowprogress statistics only include players who raid current tier content in a guild and aren't representative of the whole userbase. This sample includes all kinds of players, including PvP players, RPs and casuals who haven't stepped into any current tier raid.
Looks like Mythic 20 is a total failure from a design standpoint. Darmac is the most downed boss at 1.4% of the playerbase. Basically very few players are even caring about Mythic these days, making it an utter waste of time from a design standpoint. Time for them to cut their losses and go back to what worked before, but with less difficulty options to prevent burnout.
Looks like Mythic 20 is a total failure from a design standpoint. Darmac is the most downed boss at 1.4% of the playerbase. Basically very few players are even caring about Mythic these days, making it an utter waste of time from a design standpoint. Time for them to cut their losses and go back to what worked before, but with less difficulty options to prevent burnout.
Or it's a success because that's exactly what Mythic is for and the reason why we have 4 difficulties. And also, way over 10% of raiding guilds have killed bosses in BRF Mythic.