If by worst you mean the most poorly written, with the 2nd worst VAing(and only 2nd because Mercedes exists) sure I guess. Not to mention he is just the stereotypical protective big brother actually dad trope and has no actual character development except for in 1 route he actually admits he is a child of the goddess but is actually worthless anyways because he can't use his powers anymore Him and Flayn could literally not exist and the game's story would be fine, they are basically irrelevant and the most plot you will ever get on either of them is if you take them to the Leonie/Lindhart paralogue which funny enough they don't go to by default.
What ? He has one of the best VA of the game. And getting character development in the span of 6 years for someone who lived more than a 1000 would be pretty laughable, even then you still learn why he's so protective, which you can't really blame him for after learning the reason. He also give a lot of insight through some support about Humanity and Crest that indicates that the Church isn't really to blame and that the real big problem in the Crest System is...Human nature, whoa Shocking.
Is this even worth getting? Because I heard WiiU was still better.
He doesn't tell you anything of value about crests.
In the GD route Rhea literally tells you exactly how crests and their weapons came to be, and it's quite sad that Rhea of all people is more up front then him. Hell he even tries to stop Rhea from telling the main character this even when the king of liberation is at the doorstep about to destroy them lmao.
Also spare me the "it makes sense he is a trope" excuse. It doesn't stop him from being a trope. A highly played out one at that.
You get all of that lore in the GD route too, along with having a much better lord character to boot in Claude.
The black eagle route should frankly have been the Edelgard one only, and had it expanded to fit in actually dealing with those who slither rather than cramming into the epilogue.
I mean, the Wii U had a better library for maybe like... a year into the Switch life. Now the Switch has easily overtaken it since most of the Wii U library has either gotten ports or newer versions on Switch. Only a few outlier games worth owning a Wii U for anymore(W101, Pikmin 3, Xenoblade X, Tokyo Mirage Sessions) and at this point you have to wonder how long until they get ported, not if they get ported.
The Switch's library is absolutely epic since Ori was announced and Astral Chain reviewed so well, Three Houses was epic, and Mario Maker 2 just this year have been destroying it. It is also portable.
It's an opinion, but no, the WiiU was a mediocre console that wasn't supported well in the library department(though it had some great games, like most consoles do), was abandoned early, was difficult to buy used due to the external controller, and wasn't very popular. The Switch is a portable console with a docked mode that improves performance over portable mode, an amazing library, quickly becoming one of the more popular consoles, probably ever, and has multiple highly rated exclusives and ports of some of the best games from this and last gen. Huge amount of ports from other consoles, indies are big now and many are on Switch. Original Wii had "shovelware" while Switch has high quality games instead in form of ports and indies(with relatively much less "shovelware" imo). There is no comparison, imo.
The Switch is great and is absolutely worth getting. I've had a few "collecting dust" consoles over the years from Nintendo. This ain't one. The games are there, already.
Last edited by Zenfoldor; 2019-08-29 at 06:40 PM.
Basically, for Normal, you should focus on Brawling and either Heavy Armor or Riding. I find the main character has good skill growth using Swords without spending Faculty Training points on it and Authority grows pretty quickly as well. Also, by rank C, you are better off equipping a weapon and using it than spending points on it over a lower skilled weapon class. Brawling is insanely OP early game but balances out near the end of the game at both Normal and Hard difficulties.
If you're trying to optimize anything then just make an entire team of wyvern riders lmao. They will literally mop the floor with any map, including any filled with archers. Wyvern Riders+Stride Bot+Warp Bot = every map in the game is dead in 4 turns max. Brawling is pretty shit tbh.
Fortunately you don't really need to optimize anything in the game so it's w/e but that is going to be the comp when harder difficulties come out for sure, it's too easy to keep them out of range of archers while still killing everything.
Fliers would be slightly less OP if dismounting/mounting actually consumed your turn on that unit when doing so.
As of now you can fly a pegasus knight or a wyvern rider straight into range of archer, dismount, attack, and still get on your mount for increased mobility again the very next turn.
I'd just like to take a moment here to reflect on how people are now complaining that Nintendo has too many good games to keep up with. After the Wii-U (yes, I was one of the few people who bought one), I'm happy to see Nintendo getting a really good line-up again. Now I just need to find more time in my day to keep up lol.
The Wii U had a steady stream of quality release after it's launch year. It's launch year was terrible tho, NSMBU and then nothing for months until Pikmin 3 and W101 came out in Aug/Sep.
The reality with the Switch is if it didn't have Wii U ports, as well as games that would of typically been handheld only in the past it's game output wouldn't be that much better then the Wii U was. Nintendo streamlining to a single platform as well as having those quality Wii U games to port over really helped out the system output through what would of normally been the drought times.
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The best part is on repeat playthroughs when you cba to clear entire maps just stride a flyer, then warp them as far as they can go and if it's a "kill the leader to win map" you win in 1 turn more times then not lol.
Last edited by MrTharne; 2019-08-30 at 03:55 AM.
6 hours in and really enjoying Astral Chain. I think based on certain comments like 'one button combat' and 'no ratings' that the more critical reviews were playing it in Journo mode and not Platinum mode where every upgrade adds new moves or abilities to your toolset that at its base lets you do stuff like wrap a chain around mobs to chain them down, teleport to your Legion which you can chain into attacks, counters, revesals, critical window counters its got a setting to let you brainlet your way through no questions asked but the stacking levels of optional complexity by mission 3 are putting stuff from Nier, Bayo and Devil May Cry to shame till their end game where they catch up.
I don't know if its going to be Platinums new best game but so far its taking the best elements of bayo, wonderful 101 and nier automata and throwing Stands in the mix and it feels like a police sci-fi anime like the sort of ones you saw a lot of in the 90's that fell out of fashion. I got it and Control this week and of the two this is the hard recommendation. I haven't enjoyed the hard opening of a switch game this much since Mario Odyssey back in '17.
Is there a specific issue with the joycons in relation to the switch version of Minecraft?
After playing for a few minutes, entering the item menu, the input from the joycons seem to stop. Trying to go to the switch home menu does not help, nor does resync work. I have to put it on standby to fix it. Any ideas?