Personal Loot is garbage in a guild group. The only time I ever see it used is in PUGs, but I'm glad they're upping the drops for those individuals and making it a set number of drops per group. The only problem with that random distribution is that I may not need anything on a boss, and I might get loot when someone else needed it; that's sort of how it is now but since the personal drops are now so-many-per-group, it can create some tension if I win something that I don't need because that means I took away someone else's loot. Eek. But anyway, that's why we roll with Master Looter under MS/OS in guild runs to avoid all this chaos.
I have no faith in Blizzard's ability to balance classes, so I don't like these stat changes considering the patch will hit live in about 6 weeks.
Why don't the last boss just drop items that upgrade gears? Instead of creating new table of loots.
Good, but too late: should have been implemented back in Cata or even WotLK.
Man dont project your problems on to me. I have been raiding with the same ~15 people for 8 years. I do not get "benched" no one on our team does. I HIGHLY doubt masses of solid raid teams are going to shake up their roster just to maybe get 10 ilvls. Im sure some will but those progression guilds are not at ALL representative of raiders as a demographic.
READ and be less Ignorant.
The parts about secondary stats and item level ramp feels completely contradictory...
First they talk about how you should care about the right item with the stats you want, then they talk about how you should care about the items from the later bosses...
Imagine that an earlier boss drops boots with your best stats, and a later boss drops boots with your worst stats. How does Blizzard intend for this to work?
Either you'll have to throw away the higher ilevel boots because the secondary stats are too bad, or you'll have to throw away the lower ilevel boots because the higher ilevel ones just have too many stats.
Either of the two options feels bad.
Finally now people might actually fucking use personal loot once in a while, not that I pug that much anyway outside of my guild run. Inb4 people still won't. Good changes though.
When can we expect release of 6.2?
Stoked about the Personal Loot system changes. I've hatedddd the system since its release, given it focuses on "me me me!" not the group. Displaying other's loot and evening the spread to group-loot level are great updates to get the whole group involved.
Secondary stat changes in Hellfire... I'll have to see for myself. I like the concept of trying to steer away from solely picking items based off ilvl, but I could see some complications when mixed with...
Level ramp. This I am glad to see. Vanilla and BC had better loot from at least the end bosses of an instance. No reason to have completely even items across the board, as it feels dull and unrewarding as they point out. However, mixed with the secondary stat changes, there could be a few classes that feel gimped if the majority of their BiS items are in the lower-end of the raid tier.
Time will tell, but I think these are all great changes to mix up WoD raiding for the better.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
Dev Watercooler made no sense.
Why they want us to choose gear based on stats (are we back to bloated loot table again?) and just after saying that, they say that we should use gear with high ilvl, so they're buffing the ilvl inside the raid?
They're probably shooting themselves with that since the game already has serious problems with stat/ilvl scalling... One thing is to improve the last boss loot (even better in the last raid of the xpac), another is to make earlier drops from higher difficulty useless... (especially because of the scalling problem making everything easy that fast).
Also, of course people don't care about loot from mythic/last bosses, since you can get them from garrison missions... I'm yet to kill Iron Maidens Mythic, but I don't care about it since I've got trinket and etc from the BRF garrison mission box... except from a tier token IF it's the piece I want/need for my 4pc I would care... a little...
And the personal loot buff... crazy... but well, at least it seems we won't have to deal with group loot again in pugs...
Last edited by VanishO2; 2015-05-20 at 06:19 PM.
Nail on the coffin for 6.2