Can anyone explain the exact mechanics how absorbs and healing are applied in parallel?
Let's say, for simplicity, a player with 100k max health is at 50k health and is taking damage. A disc priest applies a shield that absorbs 10k damage, and I cast a direct heal that heals for 10k health. Furthermore, let's assume the shield can absorb all currently incoming damage.
Will my heal be applied in parallel to the shield, ie. healing the player to 60k, while the shield absorbs the incoming damage, or will my heal go into overhealing while the shield is applied?
Thanks.