Originally Posted by MMO-Champion
Classes
What was your take on Wotlk Ret? personally I enjoyed it alot even if it was simple. Right now Ret feels torn in directions
I understand not everyone liked it, but our goal was to improve the class. Long term, rotations with mastery are more satisfying. (
OccupyGStreet)
MoP and WoD not so much. I feel like the fillers in cata (judge, CS and exo) had something uniqe to eachother.
Ideally a rotation should deliver both mastery and satisfaction. Not sure we ever matched the satisfaction of the Wrath design. (
OccupyGStreet)
Like it or not, you contributed to that with your glib attitude towards some classes, most notably Paladins.
I invested a great deal of energy in making paladins fun. I am quite sarcastic and that was often misinterpreted. (
OccupyGStreet)
The TO THR GROUND meme happened when I had to make a post on vacation to explain a nerf players weren't expecting. (
OccupyGStreet)
All the other teasing I did because players thought it was funny and memorable. (
OccupyGStreet)
Let's recall what paladins did in BC - they healed and maybe they tanked a boss or two, usually in dungeons. (
OccupyGStreet)
Paladins, druid and hunters swapped spots for most played, and paladins were definitely the most vocal, magnifying the issue. (
OccupyGStreet)
Maybe you weren't satisfied with our results, and I'm fine with that, but we were never glib about anyone's class. (
OccupyGStreet)
wow question, forgive me 8). You once said Pandas reduced faction diversity, What did you think of high elf for alliance?
What is more important: faction identity or more options for Alliance? (
OccupyGStreet)
When rotations are easy to execute it's unfair to make them competitive in performance with those that require more mastery. (
OccupyGStreet)
Holy Power was an attempt to have paladins manage a resource, not cooldowns, and mana felt like the wrong resource. (
OccupyGStreet)
I think it's also possible we went so far under my watch in preventing niche DPS that nobody felt special. (
OccupyGStreet)
Hybrid specs can have niches, but pure DPS should be more more than a niche.
Nobody notices if 2nd dude is only slightly above 3rd dude. Nobody talks about which phase if the hard one. (
OccupyGStreet)
Yeah the interplay between single-spec-per-role and multi-spec-per-role dps complicates things immensely.
Yeah, and I've said before that easy spec swapping helps the guys who can fill two roles a lot. (
OccupyGStreet)
This makes sense but then a rogue with more defined niches has to play multiple specs to be as effective.
The dream is that everyone has a chance to shine, but that leads to some constrained encounter design. (
OccupyGStreet)
"Hey guys, where is the Frost DK encounter in this 6 boss raid?" (
OccupyGStreet)
Right. There is a difference between wanting BF rogues for a fight, and wanting BF rogues only for that fight. (
OccupyGStreet)
And it sounds like the current design is that it's okay for stacking in mythic raiding, which makes sense to me. (
OccupyGStreet)
What we wanted to avoid was the guild of friends where you tell a weekend WoW player that he needs to reroll DK etc. (
OccupyGStreet)