Thread: Pokemon, Part 2

  1. #13101
    Over 9000! Yunru's Avatar
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    Let me guess. You finish all story in 30 min?

  2. #13102
    Elemental Lord Poppincaps's Avatar
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    Quote Originally Posted by Lahis View Post
    Because it is not Endgame content. You can go to there as soon as you unlock Wild Area in the main story, and IoA just scales based on your badges like the normal Wild Area does.
    I didn't say it was. I said it should be. If they want to scale levels based off badges, then they should scale the trainer's teams based off badges and have them be properly evolved.

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    Quote Originally Posted by Yunru View Post
    Let me guess. You finish all story in 30 min?
    I played for like 5 hours, but I also did a lot of exploring and just ran around catching Pokemon and leveling Kubfu. But yeah if you had the XP candies to boost Kubfu to 70, you could probably beat it in like 30 mins to an hour.

  3. #13103
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    Quote Originally Posted by Poppincaps View Post
    The bad:

    - Pokemon ONLY follow you on the Isle of Armor. They do not follow you on the routes in the base game and they do not follow you in the wild areas of the base game. Fucking.... why? What the hell is the point of it then?
    Probably because GameFreak was unwilling to invest the required time and money to QA every following Pokemon in all of the game world to make sure that they didn't get stuck or wacky bugs didn't happen.

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  4. #13104
    Quote Originally Posted by Lahis View Post
    It is hilarious how bad Game Freak's Pokémon game looks...

    when compared to Bandai Namco's Pokémon game:
    It isn't comparable when one is literally on rails and more of a scenic show than an actual game.

    Quote Originally Posted by Poppincaps View Post
    Okay so I beat Isle of Armor and figured I'd post my thoughts:

    The good:

    - The Isle of Armor is quite good. The design of it is engaging and it's not all just flat plains. There's a genuine sense of exploration that the wild areas in the base game don't have. If this is what we can expect from the next game, I'm hopeful.
    - Kubfu and Urshifu are really cool Pokemon
    - The story isn't groundbreaking or anything but it has some cute moments and is overall enjoyable for what it is.
    - The final fight is a decent challenge
    - Pokemon follow you in the overworld! (although there are some big caveats)
    - You can now find items that can let you unlock gigantimax for any Pokemon that is eligible
    - There are new clothes and they are pretty cool
    - You get a new bike that also looks pretty cool

    The bad:

    - Pokemon ONLY follow you on the Isle of Armor. They do not follow you on the routes in the base game and they do not follow you in the wild areas of the base game. Fucking.... why? What the hell is the point of it then?
    - There are very little trainer battles. I think there are like 9? And most of them are against trainers who have like 1-2 Pokemon that aren't even fully evolved. This should be endgame content so why am I fighting against a level 60 Slowpoke? It's a fucking joke.
    - It kinda feels like it's just setting up for the next DLC. There's only 1 new Pokemon (well 2 I guess since Kubfu evolves) whereas it seems like in the next DLC there will be like... 7? I get the feeling that the second DLC will be a lot bigger/longer. Lets hope it will at least.

    Overall, I came away feeling very similarly to how I felt about Sword and Shield. There are some genuine moments of fun and amazement in this game, but they get ruined by all these poor design decisions or small janky things. I was so excited that they added Pokemon following back, but it all came crashing down when I realized as soon as I left the isle they would no longer follow me. I was excited to evolve Kubfu and use him on my team, only to realize that by the time you evolve him, the DLC is basically over.

    I'd give it like a 7/10. Some noticable improvements form the base game, but Game Freak still seems intent on cutting corners and making poor decisions.

    From what I recall hearing, the next DLC is suppose to be more story heavy. Definitely a huge stride towards improving the wild area though done in IoA.

    The following in the overworld thing, the old stuff probably doesn't support it sadly. Worth tacking on if the following annoys anyone, there's also a kid with a pikachu in the Kitchen of the Dojo that lets you disable the feature it seems.

  5. #13105
    Elemental Lord Poppincaps's Avatar
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    Quote Originally Posted by Jester Joe View Post
    It isn't comparable when one is literally on rails and more of a scenic show than an actual game.




    From what I recall hearing, the next DLC is suppose to be more story heavy. Definitely a huge stride towards improving the wild area though done in IoA.

    The following in the overworld thing, the old stuff probably doesn't support it sadly. Worth tacking on if the following annoys anyone, there's also a kid with a pikachu in the Kitchen of the Dojo that lets you disable the feature it seems.
    Definitely get those vibes as well.

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    Quote Originally Posted by Val the Moofia Boss View Post
    Probably because GameFreak was unwilling to invest the required time and money to QA every following Pokemon in all of the game world to make sure that they didn't get stuck or wacky bugs didn't happen.
    Which is pretty inexcusable for the highest grossing franchise of all time, but we all know Pokemon Company doesn't give a fuck.

  6. #13106
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    I've started up Insurgence again (not really compelled to get the Expansion Pass for SwSh just yet; like Jester Joe and Poppincaps mentioned above, I'll probably get it when Crown Tundra is closer to release as those seem far more story/ruins related which interests me greatly).

    Whoever took control of Insurgence after Suzerain left has done a great job. They've updated the world a bit, while keeping the layouts the same as Suze had them. Updated textures, changed some route entrances/exits to feel more natural (The exit from Midna Town to the route which connects to the Lucario ruins, for example, has some fences and gardens around the connecting "door" to make it feel like you're exiting a town; whereas in past versions it was just a gap in some trees.).

    Plus, there has been a pretty significant roster change so far on one of the important trainers (Orion's team is now Drought Vulpix, Charmeleon, Deerling, and Ivysaur; instead of Drought Vulpix, Fletchinder, Larvesta, and Ivysaur. It REALLY makes a difference, that Larvesta and Fletchinder were absolute PITA's to deal with.).

    Refreshing, enjoying it so far.
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  7. #13107
    I really hope the battle with your rival before getting kubfu isn't the final boss of the DLC...I literally one-shot all her pokemon. I mean, come on - 3 pokemon total? What a joke.

    It really is insulting how easy these games are. Not that they've ever been hard but man, GF isn't even trying to give the illusion of difficulty by at least having 5+ pokemon for trainers and them being evolved. Even that would be a cakewalk because SE moves break this game and always have, but it would still be nice.

    I will say that the new wild area is much, MUCH better than the previous one - lots to explore, many different environments, looks a bit nicer.

  8. #13108
    Quote Originally Posted by infinitemeridian View Post
    I really hope the battle with your rival before getting kubfu isn't the final boss of the DLC...I literally one-shot all her pokemon. I mean, come on - 3 pokemon total? What a joke.

    It really is insulting how easy these games are. Not that they've ever been hard but man, GF isn't even trying to give the illusion of difficulty by at least having 5+ pokemon for trainers and them being evolved. Even that would be a cakewalk because SE moves break this game and always have, but it would still be nice.

    I will say that the new wild area is much, MUCH better than the previous one - lots to explore, many different environments, looks a bit nicer.
    Final boss is full team of 6 in the 70s. Actually lost few mons with my in game team (swapped Boltund for Urshifu for that one and lost some coverage)

  9. #13109
    Over 9000! Yunru's Avatar
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  10. #13110
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    Quote Originally Posted by Yunru View Post
    -video-
    yikes

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    Remember when the Nintendo Seal of Quality actually meant something?

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  11. #13111
    anyone using yuzu?
    tried it ~6 months ago but pokemon was so damn laggy... I couldn't play a few minutes without turning super saiyan

  12. #13112
    Quote Originally Posted by Val the Moofia Boss View Post
    Remember when the Nintendo Seal of Quality actually meant something?
    Ah yes. I, too, remember when the Nintendo Seal literally just meant that it is approved to work on Nintendo consoles and isn't a bootlegged game.

  13. #13113
    If anybody else is annoyed by the following pokemon and their lackluster animations/speed... talk to the pikachu looking girl in the kitchen of the dojo; she'll turn that part off for you.

    And some leaks:
    So apparently the expansion pass's entire pokedex was leaked also...
    https://twitter.com/abcboy101/status...351234/photo/1

    Long story short;
    They accidently left quite a lot of Crown tundra things within the game files.
    In an effort to hide future returning pokemon they deleted crown tundra pokedex entries instead of restoring them as empty entries.


    Quote Originally Posted by Lahis View Post
    Final boss is full team of 6 in the 70s. Actually lost few mons with my in game team (swapped Boltund for Urshifu for that one and lost some coverage)
    There's a hidden boss; once you spend enough watts ( north of 1mio) on your dojo, Honey will be available to battle. She runs a level 73-75 team.
    Last edited by Zmagoslav; 2020-06-21 at 01:30 PM.

  14. #13114
    Soo about that level scaling... turns out it's a "IF ELSE" situation...

    I played it trough with 2 characters;
    - the 1st one being my main with a full level 100 team
    the levels were; 60-62 for world spawns, 60-75 for trainers...

    - the 2nd being a 6 badge character with level 50-ish team
    the levels were; 10-12 for world spawns, 10-25 for trainers...

    Gamefreak's marketing really doesn't know what the word "scaling" stands for, do they?

  15. #13115
    the first one makes sense for endgame but the second one?
    the heck? worse than johto

  16. #13116
    Quote Originally Posted by rarhyx View Post
    the first one makes sense for endgame but the second one?
    the heck? worse than johto
    Johto was half that bad if you didn't just powerlevel 1-2 pokemon without caring about the rest.

    I guess they just figured;
    Ok, either our players are gonna be doing this right away when they can or at the end of the story.
    The thing i question is; Why market it?

  17. #13117
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    Quote Originally Posted by Zmagoslav View Post
    The thing i question is; Why market it?
    Gotta make the DLC look bigger than it actually is by padding out the list of "features".

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  18. #13118
    Quote Originally Posted by Val the Moofia Boss View Post
    Gotta make the DLC look bigger than it actually is by padding out the list of "features".
    From the looks of it the 2nd DLC is going to be more interesting;

    Thus far we have the planned layout of the map;

    * note: there's a big box which is almost empty on the bottom left; that could be a hint for the next DLC

    Returning pokemon, which hint at it all being based around powerhouses;


    The chapter titles of the final missions, which solidify above hints;

    - The legendairy tree of the legendairy three
    - The sacred bons of sovereign and steed
    - The terrible titans... lurking locked away
    - They came from the ultra below


    Zygarde and Musketeer transformation items, with ingame animations

    A list of future new pokemon:
    #893: Zarude
    #894: Regieleki
    #895: Regidrago
    #896: "Hakuba"
    #897: "Kokuba"
    #898: Calyrex

    896 and 897 seem to be fusion materials for Calyrex, who gets a "DNA splicers" type of item to fuse
    Last edited by Zmagoslav; 2020-06-23 at 08:44 AM.

  19. #13119
    Quote Originally Posted by Berthier View Post
    So i am Expecting following announcements: tomorrow a new DLC for Pokemon Sword/Shield Pokemon, Diamant/Pearl Remakes and Pokemon Lets go Johto.
    I think everyone would be shocked if it wasnt one of those 3 things tbh
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  20. #13120
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    Really hope it isn't Lets Go Johto. Soulsilver and Heartgold are my favorite games but they already got their remake. I'd rather revisit Sinnoh or preferably just go to the next gen of Pokemon (hopefully with them fixing Sw/Sh's issues).

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