- Regarding his third point about the "graphics", they aren't terrible. They are okay. The problem is that people expect higher fidelity from what they perceive to be a console title. The comparison with DQXI is pretty disingenuous as well, given that game is going for a completely different artstyle with a more realistically proportioned world and characters. As much as I've railed on GameFreak for not putting their resources to good use, I've always thought that people clamoring for BotW style "graphics"/artstyle were delusional. LGPE looks fantastic, the main difference being the lighting.
- Similarly, the "bad animations" comment is pretty disingenuous as well. The animations are fine, no different than from how they've been handled since the first ever 3D Pokemon game, Pokemon Stadium. Key framed animation is an incredibly laborious task. It has always been economical, and most importantly, practical, to have Pokemon stand in place on their side of the battlefield and use their animation, rather than trying any sort of fancy, kinetic, choreographed fighting where the Pokemon actually make contact with each other through kinematics. That would be a herculean task requiring a large programming and art team set aside for this sole purpose alone, though the results could make for the most awesome Pokemon fighting ever.
Agreed on everything else though,
especially on the $20 increase for an objectively inferior product to previous Pokemon games, which only costed $40.
Can't wait for gaming journalists to give it a 7/10 anyway.
Praying SwSh sales tank. I know it won't, because 9 times out of 10 casuals don't care/aren't clued into what the "vocal minority" is saying and will buy it anyways, but I want to believe that there is some hope for this franchise. It's been going downhill for six years...
Man, this is applicable to so many franchises and fandoms right now, it's not even funny.