I suppose the question is simple enough. It’s my contention that transmogrification is one of the most successful features Blizzard ever put into World of Warcraft, evidenced by the community that’s sprung up round about it and the percentage of players that mog their outfits into something they like.
That said, I do think that it’s in need of some reforms. There are some minor complaints tacked on with some real annoyances, and I reckon Blizzard could do worse than expanding the system into something else.
Here are some ideas.
1) Fix the rules. Some of them, quite honestly, make absolutely no sense and the decision behind some of the restrictions cannot be any more than arbitrary.
2) Create a wardrobe. Rather than having to keep every item, create a wardrobe that saves the item you’ve collected and let you browse to it.
3) Implement dyes. Tired of finding a great piece, but having it the wrong colour? Dyes solve the problem, and make more items fit together.
4) Create progression. Putting transmogrification into the achievement system could provide gear unlocks and titles for committed moggers to chase.
5) Stop locking sets behind raid walls. The new sets should be cosmetically available for players that don’t raid, but love the look of new armour. [I've been persuaded that this isn't fair.]
And that’s just a few ideas.
Personally, I dislike systems that are put into the game and then largely forgotten about because they’re “good enough”. Transmogrification is an example of a system that could easily be expanded, and open up a whole world of new customization for players that want to get involved in it.
What do you think?