If the price for gear stays at 35 per item then timewalker is going to be a great time to gear up alts
If the price for gear stays at 35 per item then timewalker is going to be a great time to gear up alts
Love how ppl rather than read up on tactics want blizz to nerf the boss
i REALLY hope for some blue tweet to be like
LFR "raider": LFRarchimonde2hard4me
Blue reponse: Get gud scrub
There are a lot of people who actually clame that,and its mostly to pretend that lfr is a real raid.And my point was that people demand for more LFR rewards, while it has been reapeatidly proven ( take archimonde as the most recent example) that the majority is incapable of perfoming raid mechanics,therefore they are not entitled to same rewards as real raiders.By rewards I mean the things they ask for :1) the tier sets like SOO 2) having all wings released on the same date like normal and heroic 3)the class trinet ( thats the new one).
And i find it funny that you called me "nerd boy" out of nowhere,I suppose I hit a nerve on my first post
Sorry "nerd boy" but talking to imaginary people doesn't help. There is a difference between not knowing mechanics and being incapable of doing one. Majority doesn't play video games for reasons you seem to think they do. Didn't Wildstar just go f2p? You might be playing the wrong game You need to relax "nerd boy". It is a still a VIDEO GAME.
I definitely agree that Archimonde on LFR isn't difficult. What sucks is when half of the raid doesn't pay attention to a strat being called out for the entire fight and you consistently wipe because those people keep doing the same stupid crap. Then you gotta wait for replacements, bring the new guys up to speed if they don't know what's going on, and basically it continues until Determination stacks make it enough to where even the people doing their own thing don't cause the wipes anymore.
I agree, you know its over tuned if LFR groups don't really get anywhere until they are getting +30% or more from determination stacks.
Should expect 2-5 stacks if a boss is hard. Should not be getting anywhere near the 8-10 we are seeing now.
Again people. LFR is NOT intend for you if you are doing anything else normal+... I see people bitch about how easy it is join it in 690+ gear....
It SHOULD be easy in that case, that's how gear levels work....
You have no place to judge LFR unless you join it as a group with 655-660 item level.
i have killed lfr archimonde 4 times this week..
two with 8, one with 7 and one with 6 stacks..
this boss is to difficult for this modus!
you rush trough the lfr with one shot and then you came to archimonde..
right so blizzard! nerf this! this boss is overtuned!
LFR is insanely hard, I wrote 10 tickets about those, no response...
I have 3 kills with 9 stacks, 8-8 stacks. One of my guild mate said, they killed the boss with 10 stacks which is insane. The void boss is hard too. Min. 3-4 stacks needed to kill it.
Someone should link A MoP blue post where they said: LFR is not about tactic and voice communication, it is about to see the content.
There is a small Vietnamese who calls Robert Downey Jr. in the Tropic THunder movie. That's my message to Blizzard!
I think LFR Archimonde is too hard for one reason - you do it with random people that keep changing every wipe or two. It is too hard to organise (and choose two teams which members wont keep leaving between wipes), people talk different languages, some are silent and dont want to follow strategy, take responsibility etc. On normal you go with guildies that read up on strategy earlier or with randoms but thse randoms dont change. It is no fun if you wipe 6 times on LFR and during that times you replaced 90% team so you are at start base every time people change and new, unexperienced join.
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& Kurosu
You are missing out on one thing - you do normals, heroics and especially mythic with people you can communicate with and mostly with same people (guildies) so your team dont change 5-10 times during one raid. It is easier to communicate to people their responsibilities when they response back and understand you and it is way easier to do harder things with same group than easier things but with forever changing group so you never make any real progress as every wipe 3-10 people leave and you get new "suprise" randoms who are totally greeen and you are in base one again.
I think its funny how "real raiders" want to deny their precious rewards to other people just because they care to nolife, just because they got all time in real life to do raiding at set times a few times a week. I have been there but I was awaken when my life situation changed and I suddenly have so little free time during weeks so I couldnt keep raiding with guilds as I had to often skip raids because I couldnt play at that time. LFR is great for people to still be able not only to see content but to enjoy it. Rewards can be worse but not worthless or lame (like this tier of lfr armors is so boring and same...) because there is fine line between when something is fun and worth to do and when its not. Otherwise remove all rewards from raiding (all even mythic) and GL in your guild - nobody will come on raids, continue doing same stuff over and over as soon as you manage to down the last boss in raid for the first time.
Hmmm You expect everyone to know the boss the instance everyone pops in? I just go with the flow, Archimonde is quite easy but extermely tedious he just has these phases like every other single substandard end game boss which is quite tiresome by now. Hell when All the trash mobs in hellfire citadel has more personality than the bosses themselves I don't think this raid has much to stand on.
What story are you missing? Archimonde dies. You can look up the cinematic online. Most people do that the moment the patch goes live and the first guild uploads it, anyway.Originally Posted by Freedom4u2
Archi on lfr isn't worth the time invested to do it, they make it a 7-10 wipe boss and the rewards are not worth it at all. Bad luck aside I still did it with 3 alts and all I got was bonus roll gold and ruins, that is like 6 hours of horrible raiding for -g. Would you do a mythic boss that dropped normal gear? Don't think you would, why should we waste our time doing a normal boss on lfr with a bunch of random player, having to explain everything for a full 2 hours with it not mattering, I dont think they learn the fight, just got buffed enough to ignore most of the encounter.
The only way to fail at most bosses in LFR is to do nothing or try to fail/have a troll wipe you, it is that easy. On most of the fights you can ignore all of the boss mechanics and still win. Most of the "harder" mechanics that exist on normal+ aren't even in LFR already. So yes, the only way to make LFR easier is to just hand you the loot when you walk in.
I agree, if you don't put forth any effort, you shouldn't get a reward.
LFR, perfectly catered for people who require training wheels upon numerous sets of extra training wheels, and the AFK and beyond lazy.
The thing you are failing to grasp here is you don't go from LFR -> Mythic in a few weeks. That's a problem because Mythic is *killing guilds*. If you want WoW subs to drop more then that's fine however if you're here, I suspect you don't want that.
Mythic should be about *skill* -- not about your RNG in a game. I can see your desire to want to out-gear content you lack the skill to compete in, I really can -- but I think Mythic isn't the place for that. Normal and Heroic are. As such, I'd be OK with Mythic dropping Heroic gear with a different xmog and Mythic scaling your gear up to whatever is mathematically shown to beat the boss plus a tiny extra leg room. Alas, people want something more to show off. They have a higher iLvl for content that doesn't *need* it. That need word is such a strange thing, isn't it? Wasn't it Lore who asked why someone "needed" flying? Why do you NEED that gear if you're already on the highest content? It won't serve you any purpose.
In addition, let's look at the garrison table. People seem to think you can gt full 670 gear from it quickly and easily and that is absolutely not that case.
You *have* to run LFR's for your garrison table to change to look at that stuff. For the same reason I have to run BG's to get the ones for honor.
"The only way to make LFR easier is to just hand you the look when you walk in" - were the words you said. So halving bosses hitpoints wouldn't count?
You seem stuck in a very... strange paradigm where only "your" design of WoW is correct and everyone else's is wrong.
*You* and people like you are the reason WoW sub's dropped. People like you are why UO and EQ died.
I remember reading words like yours on the forums. "Go play WoW if you want easy, scrub" -- I remember that. What you call "hard" now I laugh. You know nothing of what the word "grind" is and you also have zero concept of "reward".
You fail to grasp compromise and middle ground. I honestly and sincerely pitty you as you can't put yourself in others shoes.
Now as far as LFR is concerned, I'd be happy to drop back to SoO or ToT level difficulty LFR. Remember Durumu?
Flex was "easy mode" where I could take in my badies, get them some loot, get drunk, and do a full clear.
Normal was "meh" mode. You couldn't be a fool but for all intents and purposes, it wasn't too difficult.
Heroic was "holy shit" mode. The tightness required for coordination and low latency was nice.
We can even look at Dragon Soul and how "easy" it was. Remember how Spine was mathematically impossible to down? People forget that. Hard to call something easy when it's mathematically impossible.
Let's take flying, they could simply put an NPC in the middle of no where in the last zone to get free flying. At which point we could argue the "effort" was them mounting up and going there. That would satisfy your word "any effort".
Time Consuming is only useful for cosmetic things and things that over *significant* reward.
As flying at our instance -- how about we also remove ground mounts and running. You can "earn" those by spending 90 game hours farming for stuff to get the "energy" to run.
Then, you spend 180 game hours to get a ground mount. Then another 200 game hours to get a flying mount?
Because, again, you don't NEED to run or use a ground mount to play WoW, right? Walking can get you by *just* fine -- just... slower. No big.
Doesn't that seem a bit silly to take it to two extremes?
Personally, I want them to take out ground mounts just so you can have a taste of your own medicine for a little while. I want you to feel the burn and learn a lesson but, alas, I doubt you'd be humbled. You're stuck in your way is the only correct way
Personally, I think flying should just be gold at max level or, optionally, a quest for free that requires a rep built up.
I could argue that you "earned" your gold by doing stuff in game already.